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improve remarks about and inside the config file

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1 parent fc9c44a commit c3b0c2e56893215734cd40e103e8bf7eab06a2f5 @Mikolaj Mikolaj committed Jul 27, 2011
Showing with 7 additions and 7 deletions.
  1. +1 −1 README.markdown
  2. +6 −6 src/LambdaHack.config.default
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2 README.markdown
@@ -32,7 +32,7 @@ Savegame directory
If you don't want LambdaHack to write to the current directory,
create a personal savegame directory (on Linux it's ~/.LambdaHack/).
-and also copy the LambdaHack.scores file there. You may also want to
+and copy the LambdaHack.scores file there. You may also want to
copy the configuration file src/LambdaHack.config.default to
~/.LambdaHack/LambdaHack.config and modify it, but be careful changing
gameplay options --- they can easily unbalance or break the game.
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12 src/LambdaHack.config.default
@@ -4,10 +4,9 @@
; options are case-sensitive and permitting only ';' comments.
; If you contribute to LambdaHack, please create directory ~/.LambdaHack/
-; and move this example config file to ~/.LambdaHack/LambdaHack.config.
-; Optionally, also copy LambdaHack.scores to ~/.LambdaConfig/.
-; In this way, you won't accidentally commit your private high scores
-; (nor your save files) to LambdaHack git repository.
+; as described in README.markdown. In this way, you will not accidentally
+; commit your private high scores (nor your save files) to LambdaHack
+; git repository.
[dungeon]
; the hardcoded default for levels with no specified layout:
@@ -41,9 +40,10 @@ extraHeroes: 0
firstDeathEnds: False
[macros]
-; throw a dart at the closest monster
+; TODO: the following does not work yet:
+; ; throw a dart at the closest monster
; t: asterisk Return t Return
-; TODO: the above does not work yet; in gtk can be done via unGetChan,
+; TODO: in gtk it could be implemented via unGetChan,
; unless we prefer an explicit command queue, with flushing, etc.
;
; NetHack compatibility

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