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EVE Online Server Emulator written in C# and Cluster-Node based compatible with EVE Online Apocrypha 6.14.101786 developed by Glint Development Group
branch: master

Fixed cache generation problems

Fuck numbers (mason from Bo anyone? :P)
TODO: Fix client halted on cache download.
latest commit cc7b571dcc
Alexis Maiquez authored


EVESharp is an EVE Online Server Emulator written in C#. It is cluster-based and compatible with the EVE Online Apocrypha client.


EVESharp (or EVE#) is an educational project. This means, our primary interest is to learn and teach us and our users more about C# project development in a large scale with clustering support. Our software is not intended for running public servers, and we do not support that. We are not responsible for what others do with the source code downloaded from this project.


-Login Working


This file is part of EVE#: The EVE Online Server Emulator
Copyright 2012 - Glint Development Group
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later

This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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