An open-source, SDL based, game engine to replicate old style NES games, mostly Megaman ones, and an editor made with Qt, for custom graphics, weapons, bosses, enemies and level creation.
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aux_tools
build
character
docs
editor
file
graphic
objects
options
ports
scenes
scripts
stage_screenshot_tool
.gitignore
HEAD
Jenkinsfile
Makefile.psp
Makefile.psp_debug
Rockbot.pro
Rockbot2_Credits.txt
build_gmake
class_config.cpp
class_config.h
classmap.cpp
classmap.h
clean
collision_detection.cpp
collision_detection.h
config
defines.h
description
fetch.sh
game.cpp
game.h
game_mediator.cpp
game_mediator.h
graphicslib.cpp
graphicslib.h
inputlib.cpp
inputlib.h
main.cpp
premake4.lua
projectilelib.cpp
projectilelib.h
ps2run.sh
push.sh
rockbot.prx
sceneslib.cpp
sceneslib.h
soundlib.cpp
soundlib.h
stage.cpp
stage.h
stage_select.cpp
stage_select.h
strings_map.cpp
strings_map.h
timerlib.cpp
timerlib.h