NoesisGUI Ammy Integration
This library provides solution for integration NoesisGUI v2.0+ with Ammy library.
Currently it provides only building feature - it builds
.ammy files to
XAML files for loading them in NoesisGUI.
XAML files is implemented at
A sample project based on SharpDX is included (Windows only, Direct3D 11, based on NoesisGUI sample). It demonstrates how to use
NoesisAmmyBackend, it will automatically rebuild
XAML files when any
.ammy file is changed and reload NoesisGUI after that.
- Visual Studio 2013/2015/2017, any edition will be fine.
Download NoesisGUI v1.3 C# API Windows SDK from NoesisGUI Forums.
Extract it to the folder
\NoesisGUI-SDK\. The resulting directory tree should look like this:
NoesisGUI-SDK |--Bin |--Doc |--Samples |--Src
NoesisAmmyBackend.slnwith Visual Studio 2013/2015
Open context menu on
NoesisAmmySampleD3D11project and select
Set as StartUp Project.
Press F5 to launch the sample project.
Please note that the sample project uses
SampleWPFAmmy/Datafolder. It builds them to XAML by using
NoesisAmmyBackendproject. It uses supporting C# classes for these
.ammyfiles in the
NoesisAmmySampleD3D11/Datafolder. You could modify
.ammyfiles to reload NoesisGUI with the new
XAMLdata. But you cannot modify C# files while the project is running (so no dynamic recompilation of C# code).
Sample project notes
It uses a very simple and unreliable mechanism of listening to the file system changes to reload NoesisGUI when any
.ammy file is modified. It's simply a proof-of-concept and will crash often.
Ammy depends on .NET Framework 4.5. Also it depends on Nemerle and Nitra (both are .NET 4.5 assemblies). It's expected to work properly on Windows, have not tested on other OSes yet but it might work fine under fresh version of Mono.
Pull requests are welcome.
The code provided under MIT License. Please read LICENSE.md for details.