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An open specification for streaming massive heterogeneous 3D geospatial datasets.

3D Tiles v1.0 has entered the Open Geospatial Consortium (OGC) Community Standard process.

Overview

3D Tiles defines a spatial data structure and a set of tile formats designed for streaming and rendering 3D geospatial content such as Photogrammetry, 3D Buildings, BIM/CAD, Instanced Features, and Point Clouds.

Specification

Future Work

Additional tile formats are under development, including Vector Data (vctr) [#124] for geospatial features like points, lines, and polygons.

See the full roadmap issue for plans post version 1.0 [#309], as well as issues marked as 3D Tiles Next.

Resources and Related Links

Who's using 3D Tiles?

Cesium ion converters Cesium
CyberCity3D virtualcitySYSTEMS
Cityzenith Fraunhofer
Vricon Federal Office of Topography
swisstopo
Bentley ContextCapture Bentley MicroStation (in progress)
aero3Dpro Entwine
GeoRocket 3DPS OSGJS (in progress)
CSIRO Data61 GameSim Conform
SiteSee (using three.js) Safe FME
Peaxy Prototype Point Cloud Converter
VirtualGIS LOPoCS and py3dtiles
iTowns 2 osm-cesium-3d-tiles
geopipe 3D Digital Territory Lab
Çeşme 3D City Model

Live apps

Also see the 3D Tiles Showcases video on YouTube.

Data credits

The screenshots in this spec use awesome CyberCity3D buildings and the Bing Maps base layer.

Contributing

3D Tiles is an open specification and contributions including specification fixes, new tile formats, and extensions are encouraged. See our guidelines for contributing in CONTRIBUTING.md.


Created by the Cesium team and built on glTF.