/
GridImageryProvider.js
352 lines (320 loc) · 13.1 KB
/
GridImageryProvider.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
define([
'../Core/Color',
'../Core/defaultValue',
'../Core/defined',
'../Core/defineProperties',
'../Core/Event',
'../Core/GeographicTilingScheme',
'../ThirdParty/when'
], function(
Color,
defaultValue,
defined,
defineProperties,
Event,
GeographicTilingScheme,
when) {
'use strict';
var defaultColor = new Color(1.0, 1.0, 1.0, 0.4);
var defaultGlowColor = new Color(0.0, 1.0, 0.0, 0.05);
var defaultBackgroundColor = new Color(0.0, 0.5, 0.0, 0.2);
/**
* An {@link ImageryProvider} that draws a wireframe grid on every tile with controllable background and glow.
* May be useful for custom rendering effects or debugging terrain.
*
* @alias GridImageryProvider
* @constructor
*
* @param {Object} [options] Object with the following properties:
* @param {TilingScheme} [options.tilingScheme=new GeographicTilingScheme()] The tiling scheme for which to draw tiles.
* @param {Ellipsoid} [options.ellipsoid] The ellipsoid. If the tilingScheme is specified,
* this parameter is ignored and the tiling scheme's ellipsoid is used instead. If neither
* parameter is specified, the WGS84 ellipsoid is used.
* @param {Number} [options.cells=8] The number of grids cells.
* @param {Color} [options.color=Color(1.0, 1.0, 1.0, 0.4)] The color to draw grid lines.
* @param {Color} [options.glowColor=Color(0.0, 1.0, 0.0, 0.05)] The color to draw glow for grid lines.
* @param {Number} [options.glowWidth=6] The width of lines used for rendering the line glow effect.
* @param {Color} [options.backgroundColor=Color(0.0, 0.5, 0.0, 0.2)] Background fill color.
* @param {Number} [options.tileWidth=256] The width of the tile for level-of-detail selection purposes.
* @param {Number} [options.tileHeight=256] The height of the tile for level-of-detail selection purposes.
* @param {Number} [options.canvasSize=256] The size of the canvas used for rendering.
*/
function GridImageryProvider(options) {
options = defaultValue(options, defaultValue.EMPTY_OBJECT);
this._tilingScheme = defined(options.tilingScheme) ? options.tilingScheme : new GeographicTilingScheme({ ellipsoid : options.ellipsoid });
this._cells = defaultValue(options.cells, 8);
this._color = defaultValue(options.color, defaultColor);
this._glowColor = defaultValue(options.glowColor, defaultGlowColor);
this._glowWidth = defaultValue(options.glowWidth, 6);
this._backgroundColor = defaultValue(options.backgroundColor, defaultBackgroundColor);
this._errorEvent = new Event();
this._tileWidth = defaultValue(options.tileWidth, 256);
this._tileHeight = defaultValue(options.tileHeight, 256);
// A little larger than tile size so lines are sharper
// Note: can't be too much difference otherwise texture blowout
this._canvasSize = defaultValue(options.canvasSize, 256);
// We only need a single canvas since all tiles will be the same
this._canvas = this._createGridCanvas();
this._readyPromise = when.resolve(true);
}
defineProperties(GridImageryProvider.prototype, {
/**
* Gets the proxy used by this provider.
* @memberof GridImageryProvider.prototype
* @type {Proxy}
* @readonly
*/
proxy : {
get : function() {
return undefined;
}
},
/**
* Gets the width of each tile, in pixels. This function should
* not be called before {@link GridImageryProvider#ready} returns true.
* @memberof GridImageryProvider.prototype
* @type {Number}
* @readonly
*/
tileWidth : {
get : function() {
return this._tileWidth;
}
},
/**
* Gets the height of each tile, in pixels. This function should
* not be called before {@link GridImageryProvider#ready} returns true.
* @memberof GridImageryProvider.prototype
* @type {Number}
* @readonly
*/
tileHeight : {
get : function() {
return this._tileHeight;
}
},
/**
* Gets the maximum level-of-detail that can be requested. This function should
* not be called before {@link GridImageryProvider#ready} returns true.
* @memberof GridImageryProvider.prototype
* @type {Number}
* @readonly
*/
maximumLevel : {
get : function() {
return undefined;
}
},
/**
* Gets the minimum level-of-detail that can be requested. This function should
* not be called before {@link GridImageryProvider#ready} returns true.
* @memberof GridImageryProvider.prototype
* @type {Number}
* @readonly
*/
minimumLevel : {
get : function() {
return undefined;
}
},
/**
* Gets the tiling scheme used by this provider. This function should
* not be called before {@link GridImageryProvider#ready} returns true.
* @memberof GridImageryProvider.prototype
* @type {TilingScheme}
* @readonly
*/
tilingScheme : {
get : function() {
return this._tilingScheme;
}
},
/**
* Gets the rectangle, in radians, of the imagery provided by this instance. This function should
* not be called before {@link GridImageryProvider#ready} returns true.
* @memberof GridImageryProvider.prototype
* @type {Rectangle}
* @readonly
*/
rectangle : {
get : function() {
return this._tilingScheme.rectangle;
}
},
/**
* Gets the tile discard policy. If not undefined, the discard policy is responsible
* for filtering out "missing" tiles via its shouldDiscardImage function. If this function
* returns undefined, no tiles are filtered. This function should
* not be called before {@link GridImageryProvider#ready} returns true.
* @memberof GridImageryProvider.prototype
* @type {TileDiscardPolicy}
* @readonly
*/
tileDiscardPolicy : {
get : function() {
return undefined;
}
},
/**
* Gets an event that is raised when the imagery provider encounters an asynchronous error. By subscribing
* to the event, you will be notified of the error and can potentially recover from it. Event listeners
* are passed an instance of {@link TileProviderError}.
* @memberof GridImageryProvider.prototype
* @type {Event}
* @readonly
*/
errorEvent : {
get : function() {
return this._errorEvent;
}
},
/**
* Gets a value indicating whether or not the provider is ready for use.
* @memberof GridImageryProvider.prototype
* @type {Boolean}
* @readonly
*/
ready : {
get : function() {
return true;
}
},
/**
* Gets a promise that resolves to true when the provider is ready for use.
* @memberof GridImageryProvider.prototype
* @type {Promise.<Boolean>}
* @readonly
*/
readyPromise : {
get : function() {
return this._readyPromise;
}
},
/**
* Gets the credit to display when this imagery provider is active. Typically this is used to credit
* the source of the imagery. This function should not be called before {@link GridImageryProvider#ready} returns true.
* @memberof GridImageryProvider.prototype
* @type {Credit}
* @readonly
*/
credit : {
get : function() {
return undefined;
}
},
/**
* Gets a value indicating whether or not the images provided by this imagery provider
* include an alpha channel. If this property is false, an alpha channel, if present, will
* be ignored. If this property is true, any images without an alpha channel will be treated
* as if their alpha is 1.0 everywhere. When this property is false, memory usage
* and texture upload time are reduced.
* @memberof GridImageryProvider.prototype
* @type {Boolean}
* @readonly
*/
hasAlphaChannel : {
get : function() {
return true;
}
}
});
/**
* Draws a grid of lines into a canvas.
*/
GridImageryProvider.prototype._drawGrid = function(context) {
var minPixel = 0;
var maxPixel = this._canvasSize;
for (var x = 0; x <= this._cells; ++x) {
var nx = x / this._cells;
var val = 1 + nx * (maxPixel - 1);
context.moveTo(val, minPixel);
context.lineTo(val, maxPixel);
context.moveTo(minPixel, val);
context.lineTo(maxPixel, val);
}
context.stroke();
};
/**
* Render a grid into a canvas with background and glow
*/
GridImageryProvider.prototype._createGridCanvas = function() {
var canvas = document.createElement('canvas');
canvas.width = this._canvasSize;
canvas.height = this._canvasSize;
var minPixel = 0;
var maxPixel = this._canvasSize;
var context = canvas.getContext('2d');
// Fill the background
var cssBackgroundColor = this._backgroundColor.toCssColorString();
context.fillStyle = cssBackgroundColor;
context.fillRect(minPixel, minPixel, maxPixel, maxPixel);
// Glow for grid lines
var cssGlowColor = this._glowColor.toCssColorString();
context.strokeStyle = cssGlowColor;
// Wide
context.lineWidth = this._glowWidth;
context.strokeRect(minPixel, minPixel, maxPixel, maxPixel);
this._drawGrid(context);
// Narrow
context.lineWidth = this._glowWidth * 0.5;
context.strokeRect(minPixel, minPixel, maxPixel, maxPixel);
this._drawGrid(context);
// Grid lines
var cssColor = this._color.toCssColorString();
// Border
context.strokeStyle = cssColor;
context.lineWidth = 2;
context.strokeRect(minPixel, minPixel, maxPixel, maxPixel);
// Inner
context.lineWidth = 1;
this._drawGrid(context);
return canvas;
};
/**
* Gets the credits to be displayed when a given tile is displayed.
*
* @param {Number} x The tile X coordinate.
* @param {Number} y The tile Y coordinate.
* @param {Number} level The tile level;
* @returns {Credit[]} The credits to be displayed when the tile is displayed.
*
* @exception {DeveloperError} <code>getTileCredits</code> must not be called before the imagery provider is ready.
*/
GridImageryProvider.prototype.getTileCredits = function(x, y, level) {
return undefined;
};
/**
* Requests the image for a given tile. This function should
* not be called before {@link GridImageryProvider#ready} returns true.
*
* @param {Number} x The tile X coordinate.
* @param {Number} y The tile Y coordinate.
* @param {Number} level The tile level.
* @param {Request} [request] The request object. Intended for internal use only.
* @returns {Promise.<Image|Canvas>|undefined} A promise for the image that will resolve when the image is available, or
* undefined if there are too many active requests to the server, and the request
* should be retried later. The resolved image may be either an
* Image or a Canvas DOM object.
*/
GridImageryProvider.prototype.requestImage = function(x, y, level, request) {
return this._canvas;
};
/**
* Picking features is not currently supported by this imagery provider, so this function simply returns
* undefined.
*
* @param {Number} x The tile X coordinate.
* @param {Number} y The tile Y coordinate.
* @param {Number} level The tile level.
* @param {Number} longitude The longitude at which to pick features.
* @param {Number} latitude The latitude at which to pick features.
* @return {Promise.<ImageryLayerFeatureInfo[]>|undefined} A promise for the picked features that will resolve when the asynchronous
* picking completes. The resolved value is an array of {@link ImageryLayerFeatureInfo}
* instances. The array may be empty if no features are found at the given location.
* It may also be undefined if picking is not supported.
*/
GridImageryProvider.prototype.pickFeatures = function(x, y, level, longitude, latitude) {
return undefined;
};
return GridImageryProvider;
});