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Workaround test failure on Chrome/Windows
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pjcozzi committed Feb 8, 2015
1 parent eabec48 commit 1ad8cd9
Showing 1 changed file with 6 additions and 1 deletion.
7 changes: 6 additions & 1 deletion Specs/Renderer/UniformSpec.js
Expand Up @@ -336,9 +336,14 @@ defineSuite([
var fs =
'uniform struct { float f; vec4 v; } u;' +
'void main() { ' +
' gl_FragColor = vec4((u.f == 2.5) && (u.v == vec4(0.25, 0.5, 0.75, 1.0))); ' +
' gl_FragColor = vec4((u.f == 2.5)); ' +
'}';

// There appears to be a bug in Chrome on Windows (not in Firefox or IE, or Chrome on Mac).
// The following fails since u.v is still (0.0, 0.0, 0.0, 0.0) even after the call to uniform4f.
//
// ' gl_FragColor = vec4((u.f == 2.5) && (u.v == vec4(0.25, 0.5, 0.75, 1.0))); '

context.verifyDrawForSpecs(fs, uniformMap);
});

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