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Commits on Oct 1, 2012
  1. @mramato
  2. @mramato
Commits on Sep 28, 2012
  1. @pjcozzi

    Merge pull request #261 from AnalyticalGraphicsInc/multi-frustum

    Multi-frustum
    pjcozzi committed Sep 28, 2012
  2. @mramato

    Merge pull request #275 from AnalyticalGraphicsInc/sphere-union

    BoundingSphere union
    mramato committed Sep 28, 2012
  3. @bagnell
  4. @bagnell

    Fix 'Out of Range' error.

    bagnell committed Sep 28, 2012
  5. @bagnell

    Merge branch 'master' into multi-frustum

    Conflicts:
    	CHANGES.md
    bagnell committed Sep 28, 2012
  6. @pjcozzi

    Tweak CHANGES.md

    pjcozzi committed Sep 28, 2012
Commits on Sep 27, 2012
  1. @mramato

    Merge pull request #273 from AnalyticalGraphicsInc/update_when_js

    Update when.js to the latest, and disable its internal freezing to improve performance by 4x-10x (reportedly).
    mramato committed Sep 27, 2012
  2. @bagnell

    Changes based on review.

    bagnell committed Sep 27, 2012
  3. @shunter

    Update when.js to the latest, and disable its internal freezing to im…

    …prove performance by 4x-10x (reportedly).
    shunter committed Sep 27, 2012
  4. @pjcozzi

    Merge pull request #272 from AnalyticalGraphicsInc/issue271

    Fix `isDestroyed` bug
    pjcozzi committed Sep 27, 2012
  5. @kring

    Merge pull request #269 from AnalyticalGraphicsInc/build_improvements

    Improvements to glslToJavascript
    kring committed Sep 26, 2012
  6. @bagnell
  7. @bagnell

    Overlap frustums.

    bagnell committed Sep 26, 2012
Commits on Sep 26, 2012
  1. @shunter

    Make the improvements in #269. Also clean up build.

    I am sick of trying to edit JavaScript inside CDATA blocks in XML, so I pulled out the code for our custom tasks into actual JS file so I can run the formatter and JSHint, etc.  Also fix other mistakes along the way, specifically, shader comments were deleted out of the JS file in all cases, where the intent was to only delete them when running a minify.
    shunter committed Sep 26, 2012
  2. @emackey

    Fix #271.

    emackey committed Sep 26, 2012
  3. @pjcozzi

    Merge pull request #266 from AnalyticalGraphicsInc/issue260

    fix for issue #260.
    pjcozzi committed Sep 26, 2012
  4. @bagnell
  5. @bagnell
  6. @emackey

    Merge pull request #270 from AnalyticalGraphicsInc/sensorDemo

    Remove ComplexConic from Sensors Sandcastle example until #263 is fixed
    emackey committed Sep 26, 2012
  7. @bagnell

    Add changes from polylineJitter.

    bagnell committed Sep 26, 2012
  8. @bagnell
  9. @mrmattf

    fix bad merge.

    mrmattf committed Sep 26, 2012
  10. @shunter

    Merge pull request #268 from AnalyticalGraphicsInc/dynamicPositionIssue

    Dynamic position issue
    shunter committed Sep 26, 2012
  11. @mrmattf

    merge master to issue260.

    mrmattf committed Sep 26, 2012
  12. @mramato
  13. @mramato
  14. @mrmattf

    code changes based on review.

    mrmattf committed Sep 26, 2012
  15. @mramato

    Merge pull request #262 from AnalyticalGraphicsInc/demo-highlight

    Demo and highlight fixes
    mramato committed Sep 26, 2012
  16. @mrmattf

    update specs and doc.

    mrmattf committed Sep 26, 2012
  17. @mrmattf
  18. @bagnell

    Re-add CentralBody tile sorting.

    bagnell committed Sep 25, 2012
  19. @bagnell

    Some variable renames in Scene.

    bagnell committed Sep 25, 2012
  20. @bagnell

    Compute number of frustums once per frame and cache near/far distance…

    …s for frustums used in the previous frame.
    bagnell committed Sep 25, 2012
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