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I think the main problem is that the ellipse geometry uses many more vertices at the same granularity as a polygon does. See #1515. I think a pass on all geometries for a decent default granularity is probably good enough; but If users still run into issues after that then I would be open to trying out a resolution property. Another idea would be to add a global low/medium/high setting that affects all geometry. Users would still be able to override individual geometries by passing in a granularity, but if no granularity is supplied, one is selected based on the global low/medium/high setting.
People often complain about the performance:
Let's do this for all granularity-related geometries.
A related idea is, in addition to granularity, to have something like
resolution
(or whatever) that is justlow
,medium
, andhigh
for ease of use.The text was updated successfully, but these errors were encountered: