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1.3 - 2014-11-03
- Worked around a shader compilation regression in Firefox 33 and 34 by falling back to a less precise shader on those browsers. #2197
- Added support to the
CesiumTerrainProviderfor terrain tiles with more than 64K vertices, which is common for sub-meter terrain.
Primitive.compressVertices. When true (default), geometry vertices are compressed to save GPU memory.
See the change log for a full list of changes