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Support for KHR_draco_mesh_compression. #348
glTF-Pipeline should include an opt-in flag to apply Draco mesh compression to an existing glTF asset. Opening this bug to track.
Branch in progress, by @FrankGalligan and the Draco team, here: https://github.com/FrankGalligan/gltf-pipeline/tree/draco_compression_extension