Permalink
Commits on Aug 27, 2016
  1. Merge pull request #33 from cx20/master

    Added renderer name of Microsoft Edge.
    pjcozzi committed on GitHub Aug 27, 2016
Commits on Jul 28, 2016
  1. Added renderer name of Microsoft Edge.

    Microsoft Edge's renderer has been changed from "Internet Explorer" to "Microsoft Edge" at Windows 10 Insider Preview Build 14352+
    cx20 committed Jul 28, 2016
Commits on Dec 17, 2015
  1. Merge pull request #31 from AnalyticalGraphicsInc/firefox-64

    Add support for 64-bit Windows-based browsers.
    emackey committed Dec 17, 2015
Commits on Feb 26, 2015
  1. Merge pull request #29 from mramato/master

    Tweak for mobile/narrow displays
    pjcozzi committed Feb 26, 2015
  2. Tweak for mobile/narrow displays

    The WebGL 1 tab was being coverted by the `Fork Me` ribbon on mobile
    devices (or any narrow device), making it hard to get back to WebGL 1.
    I simply moved the ribbon to the right side of the screen and updated
    the official images to match.
    mramato committed Feb 26, 2015
Commits on Feb 25, 2015
  1. Merge pull request #28 from AnalyticalGraphicsInc/new-boxes

    WebGL 2 tab and pipeline
    pjcozzi committed Feb 25, 2015
Commits on Feb 24, 2015
  1. Add more parameters.

    emackey committed Feb 24, 2015
  2. Add more info to the pipeline.

    emackey committed Feb 24, 2015
  3. Started adding new sections.

    emackey committed Feb 24, 2015
Commits on Feb 23, 2015
  1. Add WebGL 1 & 2 tabs.

    emackey committed Feb 23, 2015
Commits on Feb 19, 2015
  1. Merge pull request #25 from AnalyticalGraphicsInc/webgl2status

    Add WebGL 2 implementation status
    emackey committed Feb 19, 2015
  2. Fix one doc link.

    emackey committed Feb 19, 2015
Commits on Feb 18, 2015
Commits on Feb 14, 2015
  1. Fix css

    pjcozzi committed Feb 14, 2015
  2. Style tweaks

    pjcozzi committed Feb 14, 2015
Commits on Jan 9, 2015
  1. Merge pull request #24 from AnalyticalGraphicsInc/webgl2

    Added webgl2 context creation
    emackey committed Jan 9, 2015
Commits on Dec 23, 2014
  1. Added webgl2 context creation

    pjcozzi committed Dec 23, 2014
Commits on Oct 10, 2014
  1. Merge pull request #22 from TiborsHub/master

    Added unmasked vendor and renderer info
    emackey committed Oct 10, 2014
  2. Added unmasked vendor and renderer info

    Display unmasked vendor and renderer info if the extension
    WEBGL_debug_renderer_info is available.
    TiborsHub committed Oct 10, 2014
Commits on Oct 9, 2014
Commits on Oct 3, 2014
  1. Added max color buffer count to framebuffer info

    If the extension WEBGL_draw_buffers is available the fragment shader can
    output multiple colors. The maximum count of color buffers is
    implementation dependent.
    The maximum count of color buffers is 1 if the extension is not available.
    
    It is displayed as part of the framebuffer info.
    TiborsHub committed Oct 3, 2014
Commits on May 8, 2014
  1. Merge pull request #19 from rillian/https

    Fix https issues.
    emackey committed May 8, 2014
Commits on May 7, 2014
  1. Use https urls where possible.

    rillian committed May 7, 2014
  2. Use protocol-relative URLs for script references.

    Fixes mixed-content blocking when loading the site over https.
    rillian committed May 7, 2014