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This repository was archived by the owner on Nov 10, 2018. It is now read-only.
A model containing a Humanoid with Health and MaxHealth properties set to 5000 does not maintain those values when the game is played. Instead, Health reverts to 100.
This is a simple issue to duplicate. The following model contains a Humanoid with Health and MaxHealth properties set to 5000. Put this model in a new place and start it (F7). The Health property of the Humanoid will be set to 100 rather than the value 5000 that was set in Studio.