Jonas Kulla Ancurio

  • Cologne, Germany
  • Joined on
Ancurio commented on issue Ancurio/mkxp#104
@Ancurio

For what operating system?

Ancurio commented on issue Ancurio/mkxp#103
@Ancurio

The names of the config entries in mkxp.conf are unfortunately a bit misleading; they don't control the screen size but the window size. The window…

Ancurio commented on pull request EasyRPG/Player#320
@Ancurio

Removed the C++11 flag per take-cheeze's request and rebased.

@Ancurio
  • @Ancurio 0d33e42
    CMakeLists.txt: Fix boost paths
Ancurio commented on commit Ancurio/mkxp@531441d4e3
@Ancurio

@cremno Ok, turns out I mixed up the specifics with strncpy.

Ancurio commented on commit Ancurio/mkxp@531441d4e3
@Ancurio

@cremno Thanks for pointing this out, for some reason I have been under the false assumption that snprintf will omit the null byte if there happens…

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Ancurio pushed to master at Ancurio/mkxp
@Ancurio
Ancurio pushed to master at Ancurio/mkxp
@Ancurio
  • @Ancurio 8d7166f
    MRI: Fix Font.name returning nil
Ancurio commented on issue Ancurio/mkxp#100
@Ancurio

Did you make sure that this only happens after the last commit? (5379511)

Ancurio commented on issue Ancurio/mkxp#22
@Ancurio

@Marqin Please open a new issue.

Ancurio commented on issue Ancurio/mkxp#22
@Ancurio

@Marqin did my recent commit not fix it for you?

Ancurio commented on issue Ancurio/mkxp#22
@Ancurio

@jaen sry for the delay. do you need a new prebuilt bin or are you compiling yourself?

Ancurio pushed to master at Ancurio/mkxp
@Ancurio
  • @Ancurio 5379511
    Bitmap: Fix vertical alignment for some letters with outline
Ancurio commented on issue Ancurio/mkxp#22
@Ancurio

@jaen Ok. Yeah sorry about that, it's a bug I noticed some time ago (and also have a local fix for), just didn't commit it yet. Will do so shortly.

Ancurio commented on issue Ancurio/mkxp#22
@Ancurio

@jaen Are you talking about the 4th line not being properly horizontally aligned, or the letters with a bottom part like qpjg and such being slight…

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Ancurio pushed to master at Ancurio/mkxp
@Ancurio
  • @Ancurio 91c9bfd
    Fix compilation failure inside OSX ifdef block
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  • @Ancurio 29ebd3e
    Don't use constant of unreleased SDL dev version
Ancurio closed issue Ancurio/mkxp#56
@Ancurio
MKXP build for Android
Ancurio commented on issue Ancurio/mkxp#56
@Ancurio

@radialapps What exactly do you mean by debugging? If you're not familiar with OpenGL ES there is no point in it. I'll keep you updated on the Powe…

Ancurio commented on issue Ancurio/mkxp#56
@Ancurio

@radialapps Every application is different; one might have a specific GL call pattern that triggers bugs in the graphics driver while another doesn…

@Ancurio
  • @Daverball 6829ddc
    Removed store keybindings from main, since it now already gets stored…
  • @Daverball 7413c3d
    Make button config menu save changes to disk whenever the changes are…
  • 79 more commits »
Ancurio commented on issue Ancurio/mkxp#56
@Ancurio

@radialapps You said this issue was occurring on a "MTK6589", but it seems that is only the name of the CPU. Could you write down a full descriptio…

Ancurio pushed to master at Ancurio/mkxp
@Ancurio
  • @Ancurio 7393f7e
    Config: Add "execName" to specify ini and rgssad filenames
Ancurio pushed to master at Ancurio/mkxp
@Ancurio
Ancurio commented on issue Ancurio/mkxp#56
@Ancurio

Did you see the verbose log? There are a few libegl lines between two imgsrv errors. Can the problem have something to do with SDL? Yes, there ar…

Ancurio commented on issue Ancurio/mkxp#56
@Ancurio

@radialapps Oh I see. Looks like there are no GL errors after all, only a cryptic IMGSRV one but I have no idea what it means. Oh well was worth a …

Ancurio commented on issue Ancurio/mkxp#56
@Ancurio

@radialapps If you can, please turn off everything except "Call stack on glGetError", because otherwise the log gets flooded with 99% useless infor…