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@Angel-125 Angel-125 released this Jun 22, 2019 · 1 commit to master since this release

  • Fix for drills breaking.
  • Fix for kerbal retraining.
  • New OmniConverter templates for when Air and Stress are enabled from Snacks.
Assets 3
Pre-release

@Angel-125 Angel-125 released this Jun 20, 2019 · 2 commits to master since this release

  • Fix for drills breaking.
  • Fix for kerbal retraining.
  • New OmniConverter templates for when Air and Stress are enabled from Snacks.
Assets 3

@Angel-125 Angel-125 released this Jun 2, 2019 · 2 commits to master since this release

  • Updated Snacks support.
Assets 3

@Angel-125 Angel-125 released this May 17, 2019 · 2 commits to master since this release

  • Fixed crew requirements for experiment labs.
  • Fixed inability to reverse-thrust with propeller engines.
  • Updated KAS configs for flexible docking tunnels. Thanks Igor! :)
Assets 3

@Angel-125 Angel-125 released this Apr 17, 2019 · 3 commits to master since this release

  • KSP 1.7 updates
  • Decal updates courtesy of JadeOfMaar
Assets 3

@Angel-125 Angel-125 released this Feb 23, 2019 · 13 commits to master since this release

  • Removed specialty bonus from the Drilling Rig; it has no crew capacity
  • Added WBIEfficiencyMonitor to the Drilling Rig; it will now benefit from productivity gains from efficiency improvement experiments. Don't expect miracles, these gains are small...
Assets 3

@Angel-125 Angel-125 released this Feb 18, 2019 · 14 commits to master since this release

  • Fixed invalid harvest types in the Prospector.
  • Fixed shrunken packing box on the Drilling Rig.
  • Fixed overchange of Equipment costs for OmniConverter templates.
  • Fixed incorrect display of Equipment costs in the Operations Manager.
  • Fixed duplicate OmniConverter and OmniStorage loadouts that happen when you revert a flight back to the editor and create a new part.
  • Added KIS volume override for Golddigger.
Assets 3

@Angel-125 Angel-125 released this Feb 10, 2019 · 15 commits to master since this release

  • Fixed duplicate Extraplanetary Launchpad OmniConverter templates.
  • Fixed portraits not updating when Tourists are retrained. NOTE: KIS might not notice the update.
  • Fixed KIS-attached inflatables starting off being attached inverted. Be sure to use the KISMount attachment node (the first in the list).
  • Fixed ability to reconfigure deflated parts.
  • Updated stack nodes on the Patio.
  • You can now prospect at any time, but some resources won't be found unless you travel a certain minimum distance (hint: 3km is typical).
Assets 3

@Angel-125 Angel-125 released this Jan 11, 2019 · 15 commits to master since this release

New Boxed Parts

  • Walkway 2x (Advanced Exploration): This boxed part assembles into a walkway that adds space between base parts. It also has a roof rack for attaching accessories.
  • Drilling Rig (Composites): Once assembled, this large drilling rig extracts a large number of resources at a time; it's 4x faster than the Claimjumper.
Assets 3
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