Skip to content
The Behave project is a system for designing, integrating and running behaviour logic using Behaviour Trees for simulated characters in unity projects. NOTE: This project relates to Behave 1. For Behave 2 support and information, please use the AngryAnt community at
Find file
New pull request
Fetching latest commit...
Cannot retrieve the latest commit at this time.
Failed to load latest commit information.


Behave for Unity is distributed through the Unity Asset Store - available from within the Unity editor:

The primary purpose of this project is centralized wiki and issue tracking.
Something went wrong with that request. Please try again.