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1 parent 74d4df3 commit 86a301ae319349c7464f0643298268e1c2ddd696 @Protected Protected committed May 24, 2011
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  1. +177 −177 config.yml
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-settings:
- #### This node contains the global scope. Settings defined here are either global settings or defaults that apply to all
- #### bots and channels (unless overriden in the bot or channel scope).
-
- #The prefix for the IRC-side bot commands; Can be overriden in the bot scope.
- command-prefix: '.'
-
- #You probably don't need this.
- debug: false
-
- console-commands: ['reload', 'save-all']
-
- ignored-prefixes:
- irc: ['!']
- game: []
-
- #Delay in milliseconds for these game events to be ignored after the plugin is enabled (prevents initial flood burst).
- hold-after-enable:
- chat: 0
- joins: 0
- quits: 0
- kicks: 0
- bans: 0
-
- formatting:
- #### Formatting for the messages relayed by the plugin. You can override all formatting strings in the bot or channel
- #### scope (within a formatting: block). In irc-to-irc, the target channel controls the format strings.
- #### VARIABLES (may be blank depending on the context): %sender% %message% %moderator% %srcChannel% %trgChannel% %world%
- #### IF YOU'RE RUNNING Permissions: %prefix% %suffix% %modPredix% %modSuffix% (game-to-irc only)
- #### IRC FORMATTING: %b% %u% %r% %o% %k% %kNUM% (NUM is 0 to 15); Do the same as CTRL+key in mIRC
- #### GAME COLORS: §NUM (NUM is 1 to f); Do not use in the end of a line
- #### EASY COLORS: Use the names defined in the colormap: block, such as %blue% %foreground% %yellow% etc.
- game-to-irc:
- chat: '(%sender%) %message%'
- action: '* %sender% %message%'
- joins: '[%sender% connected]'
- quits: '[%sender% disconnected]'
- kicks: '[%moderator% KICKED %sender% (%message%)]'
- bans: '[%moderator% BANNED %sender% (%message%)]'
- irc-to-game:
- chat: '[%srcChannel%] <%sender%> %message%'
- action: '[%srcChannel%] * %sender% %message%'
- joins: '[%srcChannel%] * Joins: %sender%'
- parts: '[%srcChannel%] * Parts: %sender%'
- quits: '[%srcChannel%] * Quits: %sender%'
- kicks: '[%srcChannel%] * %sender% was kicked by %moderator%'
- nicks: '[%srcChannel%] * %sender% is now known as %message%'
- irc-to-irc:
- chat: '[%srcChannel%] <%sender%> %message%'
- action: '[%srcChannel%] * %sender% %message%'
- joins: '[%srcChannel%] * Joins: %sender%'
- parts: '[%srcChannel%] * Parts: %sender%'
- quits: '[%srcChannel%] * Quits: %sender% (%message%)'
- kicks: '[%srcChannel%] * %sender% was kicked by %moderator% (%message%)'
- nicks: '[%srcChannel%] * %sender% is now known as %message%'
- custom:
- #Custom blocks define custom variables you can use within formatting strings
- botname: ''
- network: ''
-
- # Optional: Bind to a non-default local address
- # bind-address: 127.0.0.1
-
- events:
- #### Turn different types of messages on and off here. cancelled-chat only exists in the global scope; The remaining
- #### events can be redefined in the bot or channel scopes (within an events: block). In irc-to-irc, the source
- #### channel controls the events.
- game-to-irc:
- # If you use other chat plugins, you probably want to set cancelled-chat: true
- cancelled-chat: false
- all-chat: true
- joins: false
- quits: false
- kicks: false
- bans: false
- irc-to-game:
- all-chat: true
- joins: false
- parts: false
- quits: false
- kicks: false
- nicks: false
- irc-to-irc:
- all-chat: true
- joins: false
- parts: false
- quits: false
- kicks: false
- nicks: false
-
- #Tags allow you to target messages to all the channels within a scope. The global scope contains all channels.
- tag: 'all'
-
-bots:
- #### A list of bots; You should only need one bot for each IRC server (the same bot can join multiple channels).
- #### Settings that apply to all channels of a bot should be defined in a bot's node. The dash in the third
- #### column starts a new bot.
-
- - nickname: 'CraftIRCbot'
- server: 'irc.esper.net'
- port: 6667
- userident: 'bot'
- serverpass: '' #This isn't the nickserv password
- ssl: false
-
- #Delay between messages helps prevent triggering server-side flood protections (milliseconds)
- message-delay: 1000
-
- #Types of IRC users that are considered admins within an admin channel (has no effect in normal channels)
- admin-prefixes: ['@', '%']
-
- #Ignore users in this server by nickname
- ignored-users: []
-
- #Tags allow you to target messages to all the channels within a scope.
- tag: 'esper'
-
- formatting:
- custom:
- botname: 'CraftIRCbot'
- network: 'Esper'
-
- #Services authentication of the bot's nickname goes here. The username may not be required.
- #Available methods: 'none', 'nickserv', 'gamesurge', 'quakenet'
- auth:
- method: 'nickserv'
- username: ''
- password: ''
-
- #List here raw IRC commands you want the bot to perform after it connects to the server
- on-connect:
- # - 'PRIVMSG MyBoss :I live again!'
-
- channels:
- #### A list of channels; Define here all the channels you want this bot to join. Settings that apply to a single
- #### channel can be defined in the channel node. A dash in the 7th column starts a new channel.
-
- - name: '#changeme'
- password: ''
-
- #In admin channels, admins can use console commands (when this feature is supported) and be send emergency
- # notices from users.
- admin: false
-
- #This tag targets only this channel.
- tag: 'changeme'
-
- #Allow IRC color codes in messages to be converted to Minecraft colors; Set to false to just remove them.
- chat-colors: true
-
- #Enables Permissions prefixes and suffixes for this channel (iChat-format colors are supported).
- name-colors: true
-
- #List here raw IRC commands you want the bot to perform after it joins this channel.
- on-join:
- # - 'PRIVMSG #changeme :Howdy do!'
-
-colormap:
- #### Map colors to your taste here; Make sure each irc, game and name appears once and only once.
- #### The color 'foreground' *must* exist and will be used as the default by certain features.
-
- - {irc: 0, game: '§0', name: 'background'}
- - {irc: 2, game: '§1', name: 'navy'}
- - {irc: 3, game: '§2', name: 'darkgreen'}
- - {irc: 10, game: '§3', name: 'teal'}
- - {irc: 5, game: '§4', name: 'maroon'}
- - {irc: 6, game: '§5', name: 'purple'}
- - {irc: 7, game: '§6', name: 'orange'}
- - {irc: 15, game: '§7', name: 'grey'}
- - {irc: 14, game: '§8', name: 'darkgrey'}
- - {irc: 12, game: '§9', name: 'blue'}
- - {irc: 9, game: '§a', name: 'green'}
- - {irc: 11, game: '§b', name: 'cyan'}
- - {irc: 4, game: '§c', name: 'red'}
- - {irc: 13, game: '§d', name: 'magenta'}
- - {irc: 8, game: '§e', name: 'yellow'}
- - {irc: 1, game: '§f', name: 'foreground'}
+settings:
+ #### This node contains the global scope. Settings defined here are either global settings or defaults that apply to all
+ #### bots and channels (unless overriden in the bot or channel scope).
+
+ #The prefix for the IRC-side bot commands; Can be overriden in the bot scope.
+ command-prefix: '.'
+
+ #You probably don't need this.
+ debug: false
+
+ console-commands: ['reload', 'save-all']
+
+ ignored-prefixes:
+ irc: ['!']
+ game: []
+
+ #Delay in milliseconds for these game events to be ignored after the plugin is enabled (prevents initial flood burst).
+ hold-after-enable:
+ chat: 0
+ joins: 0
+ quits: 0
+ kicks: 0
+ bans: 0
+
+ formatting:
+ #### Formatting for the messages relayed by the plugin. You can override all formatting strings in the bot or channel
+ #### scope (within a formatting: block). In irc-to-irc, the target channel controls the format strings.
+ #### VARIABLES (may be blank depending on the context): %sender% %message% %moderator% %srcChannel% %trgChannel% %world%
+ #### IF YOU'RE RUNNING Permissions: %prefix% %suffix% %modPredix% %modSuffix% (game-to-irc only)
+ #### IRC FORMATTING: %b% %u% %r% %o% %k% %kNUM% (NUM is 0 to 15); Do the same as CTRL+key in mIRC
+ #### GAME COLORS: §NUM (NUM is 1 to f); Do not use in the end of a line
+ #### EASY COLORS: Use the names defined in the colormap: block, such as %blue% %foreground% %yellow% etc.
+ game-to-irc:
+ chat: '(%sender%) %message%'
+ action: '* %sender% %message%'
+ joins: '[%sender% connected]'
+ quits: '[%sender% disconnected]'
+ kicks: '[%moderator% KICKED %sender% (%message%)]'
+ bans: '[%moderator% BANNED %sender% (%message%)]'
+ irc-to-game:
+ chat: '[%srcChannel%] <%sender%> %message%'
+ action: '[%srcChannel%] * %sender% %message%'
+ joins: '[%srcChannel%] * Joins: %sender%'
+ parts: '[%srcChannel%] * Parts: %sender%'
+ quits: '[%srcChannel%] * Quits: %sender%'
+ kicks: '[%srcChannel%] * %sender% was kicked by %moderator%'
+ nicks: '[%srcChannel%] * %sender% is now known as %message%'
+ irc-to-irc:
+ chat: '[%srcChannel%] <%sender%> %message%'
+ action: '[%srcChannel%] * %sender% %message%'
+ joins: '[%srcChannel%] * Joins: %sender%'
+ parts: '[%srcChannel%] * Parts: %sender%'
+ quits: '[%srcChannel%] * Quits: %sender% (%message%)'
+ kicks: '[%srcChannel%] * %sender% was kicked by %moderator% (%message%)'
+ nicks: '[%srcChannel%] * %sender% is now known as %message%'
+ custom:
+ #Custom blocks define custom variables you can use within formatting strings
+ botname: ''
+ network: ''
+
+ # Optional: Bind to a non-default local address
+ # bind-address: 127.0.0.1
+
+ events:
+ #### Turn different types of messages on and off here. cancelled-chat only exists in the global scope; The remaining
+ #### events can be redefined in the bot or channel scopes (within an events: block). In irc-to-irc, the source
+ #### channel controls the events.
+ game-to-irc:
+ # If you use other chat plugins, you probably want to set cancelled-chat: true
+ cancelled-chat: false
+ all-chat: true
+ joins: false
+ quits: false
+ kicks: false
+ bans: false
+ irc-to-game:
+ all-chat: true
+ joins: false
+ parts: false
+ quits: false
+ kicks: false
+ nicks: false
+ irc-to-irc:
+ all-chat: true
+ joins: false
+ parts: false
+ quits: false
+ kicks: false
+ nicks: false
+
+ #Tags allow you to target messages to all the channels within a scope. The global scope contains all channels.
+ tag: 'all'
+
+bots:
+ #### A list of bots; You should only need one bot for each IRC server (the same bot can join multiple channels).
+ #### Settings that apply to all channels of a bot should be defined in a bot's node. The dash in the third
+ #### column starts a new bot.
+
+ - nickname: 'CraftIRCbot'
+ server: 'irc.example.com'
+ port: 6667
+ userident: 'bot'
+ serverpass: '' #This isn't the nickserv password
+ ssl: false
+
+ #Delay between messages helps prevent triggering server-side flood protections (milliseconds)
+ message-delay: 1000
+
+ #Types of IRC users that are considered admins within an admin channel (has no effect in normal channels)
+ admin-prefixes: ['@', '%']
+
+ #Ignore users in this server by nickname
+ ignored-users: []
+
+ #Tags allow you to target messages to all the channels within a scope.
+ tag: 'example'
+
+ formatting:
+ custom:
+ botname: 'CraftIRCbot'
+ network: 'Example'
+
+ #Services authentication of the bot's nickname goes here. The username may not be required.
+ #Available methods: 'none', 'nickserv', 'gamesurge', 'quakenet'
+ auth:
+ method: 'nickserv'
+ username: ''
+ password: ''
+
+ #List here raw IRC commands you want the bot to perform after it connects to the server
+ on-connect:
+ # - 'PRIVMSG MyBoss :I live again!'
+
+ channels:
+ #### A list of channels; Define here all the channels you want this bot to join. Settings that apply to a single
+ #### channel can be defined in the channel node. A dash in the 7th column starts a new channel.
+
+ - name: '#changeme'
+ password: ''
+
+ #In admin channels, admins can use console commands (when this feature is supported) and be send emergency
+ # notices from users.
+ admin: false
+
+ #This tag targets only this channel.
+ tag: 'changeme'
+
+ #Allow IRC color codes in messages to be converted to Minecraft colors; Set to false to just remove them.
+ chat-colors: true
+
+ #Enables Permissions prefixes and suffixes for this channel (iChat-format colors are supported).
+ name-colors: true
+
+ #List here raw IRC commands you want the bot to perform after it joins this channel.
+ on-join:
+ # - 'PRIVMSG #changeme :Howdy do!'
+
+colormap:
+ #### Map colors to your taste here; Make sure each irc, game and name appears once and only once.
+ #### The color 'foreground' *must* exist and will be used as the default by certain features.
+
+ - {irc: 0, game: '§0', name: 'background'}
+ - {irc: 2, game: '§1', name: 'navy'}
+ - {irc: 3, game: '§2', name: 'darkgreen'}
+ - {irc: 10, game: '§3', name: 'teal'}
+ - {irc: 5, game: '§4', name: 'maroon'}
+ - {irc: 6, game: '§5', name: 'purple'}
+ - {irc: 7, game: '§6', name: 'orange'}
+ - {irc: 15, game: '§7', name: 'grey'}
+ - {irc: 14, game: '§8', name: 'darkgrey'}
+ - {irc: 12, game: '§9', name: 'blue'}
+ - {irc: 9, game: '§a', name: 'green'}
+ - {irc: 11, game: '§b', name: 'cyan'}
+ - {irc: 4, game: '§c', name: 'red'}
+ - {irc: 13, game: '§d', name: 'magenta'}
+ - {irc: 8, game: '§e', name: 'yellow'}
+ - {irc: 1, game: '§f', name: 'foreground'}

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