Skip to content

Commit

Permalink
Edited config.yml via GitHub
Browse files Browse the repository at this point in the history
  • Loading branch information
Protected committed May 24, 2011
1 parent 74d4df3 commit 86a301a
Showing 1 changed file with 177 additions and 177 deletions.
354 changes: 177 additions & 177 deletions config.yml
@@ -1,177 +1,177 @@
settings:
#### This node contains the global scope. Settings defined here are either global settings or defaults that apply to all
#### bots and channels (unless overriden in the bot or channel scope).

#The prefix for the IRC-side bot commands; Can be overriden in the bot scope.
command-prefix: '.'

#You probably don't need this.
debug: false

console-commands: ['reload', 'save-all']

ignored-prefixes:
irc: ['!']
game: []

#Delay in milliseconds for these game events to be ignored after the plugin is enabled (prevents initial flood burst).
hold-after-enable:
chat: 0
joins: 0
quits: 0
kicks: 0
bans: 0

formatting:
#### Formatting for the messages relayed by the plugin. You can override all formatting strings in the bot or channel
#### scope (within a formatting: block). In irc-to-irc, the target channel controls the format strings.
#### VARIABLES (may be blank depending on the context): %sender% %message% %moderator% %srcChannel% %trgChannel% %world%
#### IF YOU'RE RUNNING Permissions: %prefix% %suffix% %modPredix% %modSuffix% (game-to-irc only)
#### IRC FORMATTING: %b% %u% %r% %o% %k% %kNUM% (NUM is 0 to 15); Do the same as CTRL+key in mIRC
#### GAME COLORS: §NUM (NUM is 1 to f); Do not use in the end of a line
#### EASY COLORS: Use the names defined in the colormap: block, such as %blue% %foreground% %yellow% etc.
game-to-irc:
chat: '(%sender%) %message%'
action: '* %sender% %message%'
joins: '[%sender% connected]'
quits: '[%sender% disconnected]'
kicks: '[%moderator% KICKED %sender% (%message%)]'
bans: '[%moderator% BANNED %sender% (%message%)]'
irc-to-game:
chat: '[%srcChannel%] <%sender%> %message%'
action: '[%srcChannel%] * %sender% %message%'
joins: '[%srcChannel%] * Joins: %sender%'
parts: '[%srcChannel%] * Parts: %sender%'
quits: '[%srcChannel%] * Quits: %sender%'
kicks: '[%srcChannel%] * %sender% was kicked by %moderator%'
nicks: '[%srcChannel%] * %sender% is now known as %message%'
irc-to-irc:
chat: '[%srcChannel%] <%sender%> %message%'
action: '[%srcChannel%] * %sender% %message%'
joins: '[%srcChannel%] * Joins: %sender%'
parts: '[%srcChannel%] * Parts: %sender%'
quits: '[%srcChannel%] * Quits: %sender% (%message%)'
kicks: '[%srcChannel%] * %sender% was kicked by %moderator% (%message%)'
nicks: '[%srcChannel%] * %sender% is now known as %message%'
custom:
#Custom blocks define custom variables you can use within formatting strings
botname: ''
network: ''

# Optional: Bind to a non-default local address
# bind-address: 127.0.0.1

events:
#### Turn different types of messages on and off here. cancelled-chat only exists in the global scope; The remaining
#### events can be redefined in the bot or channel scopes (within an events: block). In irc-to-irc, the source
#### channel controls the events.
game-to-irc:
# If you use other chat plugins, you probably want to set cancelled-chat: true
cancelled-chat: false
all-chat: true
joins: false
quits: false
kicks: false
bans: false
irc-to-game:
all-chat: true
joins: false
parts: false
quits: false
kicks: false
nicks: false
irc-to-irc:
all-chat: true
joins: false
parts: false
quits: false
kicks: false
nicks: false

#Tags allow you to target messages to all the channels within a scope. The global scope contains all channels.
tag: 'all'

bots:
#### A list of bots; You should only need one bot for each IRC server (the same bot can join multiple channels).
#### Settings that apply to all channels of a bot should be defined in a bot's node. The dash in the third
#### column starts a new bot.

- nickname: 'CraftIRCbot'
server: 'irc.esper.net'
port: 6667
userident: 'bot'
serverpass: '' #This isn't the nickserv password
ssl: false

#Delay between messages helps prevent triggering server-side flood protections (milliseconds)
message-delay: 1000

#Types of IRC users that are considered admins within an admin channel (has no effect in normal channels)
admin-prefixes: ['@', '%']

#Ignore users in this server by nickname
ignored-users: []

#Tags allow you to target messages to all the channels within a scope.
tag: 'esper'

formatting:
custom:
botname: 'CraftIRCbot'
network: 'Esper'

#Services authentication of the bot's nickname goes here. The username may not be required.
#Available methods: 'none', 'nickserv', 'gamesurge', 'quakenet'
auth:
method: 'nickserv'
username: ''
password: ''

#List here raw IRC commands you want the bot to perform after it connects to the server
on-connect:
# - 'PRIVMSG MyBoss :I live again!'

channels:
#### A list of channels; Define here all the channels you want this bot to join. Settings that apply to a single
#### channel can be defined in the channel node. A dash in the 7th column starts a new channel.

- name: '#changeme'
password: ''

#In admin channels, admins can use console commands (when this feature is supported) and be send emergency
# notices from users.
admin: false

#This tag targets only this channel.
tag: 'changeme'

#Allow IRC color codes in messages to be converted to Minecraft colors; Set to false to just remove them.
chat-colors: true

#Enables Permissions prefixes and suffixes for this channel (iChat-format colors are supported).
name-colors: true

#List here raw IRC commands you want the bot to perform after it joins this channel.
on-join:
# - 'PRIVMSG #changeme :Howdy do!'

colormap:
#### Map colors to your taste here; Make sure each irc, game and name appears once and only once.
#### The color 'foreground' *must* exist and will be used as the default by certain features.

- {irc: 0, game: '§0', name: 'background'}
- {irc: 2, game: '§1', name: 'navy'}
- {irc: 3, game: '§2', name: 'darkgreen'}
- {irc: 10, game: '§3', name: 'teal'}
- {irc: 5, game: '§4', name: 'maroon'}
- {irc: 6, game: '§5', name: 'purple'}
- {irc: 7, game: '§6', name: 'orange'}
- {irc: 15, game: '§7', name: 'grey'}
- {irc: 14, game: '§8', name: 'darkgrey'}
- {irc: 12, game: '§9', name: 'blue'}
- {irc: 9, game: '§a', name: 'green'}
- {irc: 11, game: '§b', name: 'cyan'}
- {irc: 4, game: '§c', name: 'red'}
- {irc: 13, game: '§d', name: 'magenta'}
- {irc: 8, game: '§e', name: 'yellow'}
- {irc: 1, game: '§f', name: 'foreground'}
settings:
#### This node contains the global scope. Settings defined here are either global settings or defaults that apply to all
#### bots and channels (unless overriden in the bot or channel scope).

#The prefix for the IRC-side bot commands; Can be overriden in the bot scope.
command-prefix: '.'

#You probably don't need this.
debug: false

console-commands: ['reload', 'save-all']

ignored-prefixes:
irc: ['!']
game: []

#Delay in milliseconds for these game events to be ignored after the plugin is enabled (prevents initial flood burst).
hold-after-enable:
chat: 0
joins: 0
quits: 0
kicks: 0
bans: 0

formatting:
#### Formatting for the messages relayed by the plugin. You can override all formatting strings in the bot or channel
#### scope (within a formatting: block). In irc-to-irc, the target channel controls the format strings.
#### VARIABLES (may be blank depending on the context): %sender% %message% %moderator% %srcChannel% %trgChannel% %world%
#### IF YOU'RE RUNNING Permissions: %prefix% %suffix% %modPredix% %modSuffix% (game-to-irc only)
#### IRC FORMATTING: %b% %u% %r% %o% %k% %kNUM% (NUM is 0 to 15); Do the same as CTRL+key in mIRC
#### GAME COLORS: §NUM (NUM is 1 to f); Do not use in the end of a line
#### EASY COLORS: Use the names defined in the colormap: block, such as %blue% %foreground% %yellow% etc.
game-to-irc:
chat: '(%sender%) %message%'
action: '* %sender% %message%'
joins: '[%sender% connected]'
quits: '[%sender% disconnected]'
kicks: '[%moderator% KICKED %sender% (%message%)]'
bans: '[%moderator% BANNED %sender% (%message%)]'
irc-to-game:
chat: '[%srcChannel%] <%sender%> %message%'
action: '[%srcChannel%] * %sender% %message%'
joins: '[%srcChannel%] * Joins: %sender%'
parts: '[%srcChannel%] * Parts: %sender%'
quits: '[%srcChannel%] * Quits: %sender%'
kicks: '[%srcChannel%] * %sender% was kicked by %moderator%'
nicks: '[%srcChannel%] * %sender% is now known as %message%'
irc-to-irc:
chat: '[%srcChannel%] <%sender%> %message%'
action: '[%srcChannel%] * %sender% %message%'
joins: '[%srcChannel%] * Joins: %sender%'
parts: '[%srcChannel%] * Parts: %sender%'
quits: '[%srcChannel%] * Quits: %sender% (%message%)'
kicks: '[%srcChannel%] * %sender% was kicked by %moderator% (%message%)'
nicks: '[%srcChannel%] * %sender% is now known as %message%'
custom:
#Custom blocks define custom variables you can use within formatting strings
botname: ''
network: ''

# Optional: Bind to a non-default local address
# bind-address: 127.0.0.1

events:
#### Turn different types of messages on and off here. cancelled-chat only exists in the global scope; The remaining
#### events can be redefined in the bot or channel scopes (within an events: block). In irc-to-irc, the source
#### channel controls the events.
game-to-irc:
# If you use other chat plugins, you probably want to set cancelled-chat: true
cancelled-chat: false
all-chat: true
joins: false
quits: false
kicks: false
bans: false
irc-to-game:
all-chat: true
joins: false
parts: false
quits: false
kicks: false
nicks: false
irc-to-irc:
all-chat: true
joins: false
parts: false
quits: false
kicks: false
nicks: false

#Tags allow you to target messages to all the channels within a scope. The global scope contains all channels.
tag: 'all'

bots:
#### A list of bots; You should only need one bot for each IRC server (the same bot can join multiple channels).
#### Settings that apply to all channels of a bot should be defined in a bot's node. The dash in the third
#### column starts a new bot.

- nickname: 'CraftIRCbot'
server: 'irc.example.com'
port: 6667
userident: 'bot'
serverpass: '' #This isn't the nickserv password
ssl: false

#Delay between messages helps prevent triggering server-side flood protections (milliseconds)
message-delay: 1000

#Types of IRC users that are considered admins within an admin channel (has no effect in normal channels)
admin-prefixes: ['@', '%']

#Ignore users in this server by nickname
ignored-users: []

#Tags allow you to target messages to all the channels within a scope.
tag: 'example'

formatting:
custom:
botname: 'CraftIRCbot'
network: 'Example'

#Services authentication of the bot's nickname goes here. The username may not be required.
#Available methods: 'none', 'nickserv', 'gamesurge', 'quakenet'
auth:
method: 'nickserv'
username: ''
password: ''

#List here raw IRC commands you want the bot to perform after it connects to the server
on-connect:
# - 'PRIVMSG MyBoss :I live again!'

channels:
#### A list of channels; Define here all the channels you want this bot to join. Settings that apply to a single
#### channel can be defined in the channel node. A dash in the 7th column starts a new channel.

- name: '#changeme'
password: ''

#In admin channels, admins can use console commands (when this feature is supported) and be send emergency
# notices from users.
admin: false

#This tag targets only this channel.
tag: 'changeme'

#Allow IRC color codes in messages to be converted to Minecraft colors; Set to false to just remove them.
chat-colors: true

#Enables Permissions prefixes and suffixes for this channel (iChat-format colors are supported).
name-colors: true

#List here raw IRC commands you want the bot to perform after it joins this channel.
on-join:
# - 'PRIVMSG #changeme :Howdy do!'

colormap:
#### Map colors to your taste here; Make sure each irc, game and name appears once and only once.
#### The color 'foreground' *must* exist and will be used as the default by certain features.

- {irc: 0, game: '§0', name: 'background'}
- {irc: 2, game: '§1', name: 'navy'}
- {irc: 3, game: '§2', name: 'darkgreen'}
- {irc: 10, game: '§3', name: 'teal'}
- {irc: 5, game: '§4', name: 'maroon'}
- {irc: 6, game: '§5', name: 'purple'}
- {irc: 7, game: '§6', name: 'orange'}
- {irc: 15, game: '§7', name: 'grey'}
- {irc: 14, game: '§8', name: 'darkgrey'}
- {irc: 12, game: '§9', name: 'blue'}
- {irc: 9, game: '§a', name: 'green'}
- {irc: 11, game: '§b', name: 'cyan'}
- {irc: 4, game: '§c', name: 'red'}
- {irc: 13, game: '§d', name: 'magenta'}
- {irc: 8, game: '§e', name: 'yellow'}
- {irc: 1, game: '§f', name: 'foreground'}

0 comments on commit 86a301a

Please sign in to comment.