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settings: | ||
#### This node contains the global scope. Settings defined here are either global settings or defaults that apply to all | ||
#### bots and channels (unless overriden in the bot or channel scope). | ||
|
||
#The prefix for the IRC-side bot commands; Can be overriden in the bot scope. | ||
command-prefix: '.' | ||
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||
#You probably don't need this. | ||
debug: false | ||
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||
console-commands: ['reload', 'save-all'] | ||
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||
ignored-prefixes: | ||
irc: ['!'] | ||
game: [] | ||
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||
#Delay in milliseconds for these game events to be ignored after the plugin is enabled (prevents initial flood burst). | ||
hold-after-enable: | ||
chat: 0 | ||
joins: 0 | ||
quits: 0 | ||
kicks: 0 | ||
bans: 0 | ||
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||
formatting: | ||
#### Formatting for the messages relayed by the plugin. You can override all formatting strings in the bot or channel | ||
#### scope (within a formatting: block). In irc-to-irc, the target channel controls the format strings. | ||
#### VARIABLES (may be blank depending on the context): %sender% %message% %moderator% %srcChannel% %trgChannel% %world% | ||
#### IF YOU'RE RUNNING Permissions: %prefix% %suffix% %modPredix% %modSuffix% (game-to-irc only) | ||
#### IRC FORMATTING: %b% %u% %r% %o% %k% %kNUM% (NUM is 0 to 15); Do the same as CTRL+key in mIRC | ||
#### GAME COLORS: §NUM (NUM is 1 to f); Do not use in the end of a line | ||
#### EASY COLORS: Use the names defined in the colormap: block, such as %blue% %foreground% %yellow% etc. | ||
game-to-irc: | ||
chat: '(%sender%) %message%' | ||
action: '* %sender% %message%' | ||
joins: '[%sender% connected]' | ||
quits: '[%sender% disconnected]' | ||
kicks: '[%moderator% KICKED %sender% (%message%)]' | ||
bans: '[%moderator% BANNED %sender% (%message%)]' | ||
irc-to-game: | ||
chat: '[%srcChannel%] <%sender%> %message%' | ||
action: '[%srcChannel%] * %sender% %message%' | ||
joins: '[%srcChannel%] * Joins: %sender%' | ||
parts: '[%srcChannel%] * Parts: %sender%' | ||
quits: '[%srcChannel%] * Quits: %sender%' | ||
kicks: '[%srcChannel%] * %sender% was kicked by %moderator%' | ||
nicks: '[%srcChannel%] * %sender% is now known as %message%' | ||
irc-to-irc: | ||
chat: '[%srcChannel%] <%sender%> %message%' | ||
action: '[%srcChannel%] * %sender% %message%' | ||
joins: '[%srcChannel%] * Joins: %sender%' | ||
parts: '[%srcChannel%] * Parts: %sender%' | ||
quits: '[%srcChannel%] * Quits: %sender% (%message%)' | ||
kicks: '[%srcChannel%] * %sender% was kicked by %moderator% (%message%)' | ||
nicks: '[%srcChannel%] * %sender% is now known as %message%' | ||
custom: | ||
#Custom blocks define custom variables you can use within formatting strings | ||
botname: '' | ||
network: '' | ||
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||
# Optional: Bind to a non-default local address | ||
# bind-address: 127.0.0.1 | ||
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||
events: | ||
#### Turn different types of messages on and off here. cancelled-chat only exists in the global scope; The remaining | ||
#### events can be redefined in the bot or channel scopes (within an events: block). In irc-to-irc, the source | ||
#### channel controls the events. | ||
game-to-irc: | ||
# If you use other chat plugins, you probably want to set cancelled-chat: true | ||
cancelled-chat: false | ||
all-chat: true | ||
joins: false | ||
quits: false | ||
kicks: false | ||
bans: false | ||
irc-to-game: | ||
all-chat: true | ||
joins: false | ||
parts: false | ||
quits: false | ||
kicks: false | ||
nicks: false | ||
irc-to-irc: | ||
all-chat: true | ||
joins: false | ||
parts: false | ||
quits: false | ||
kicks: false | ||
nicks: false | ||
|
||
#Tags allow you to target messages to all the channels within a scope. The global scope contains all channels. | ||
tag: 'all' | ||
|
||
bots: | ||
#### A list of bots; You should only need one bot for each IRC server (the same bot can join multiple channels). | ||
#### Settings that apply to all channels of a bot should be defined in a bot's node. The dash in the third | ||
#### column starts a new bot. | ||
|
||
- nickname: 'CraftIRCbot' | ||
server: 'irc.esper.net' | ||
port: 6667 | ||
userident: 'bot' | ||
serverpass: '' #This isn't the nickserv password | ||
ssl: false | ||
|
||
#Delay between messages helps prevent triggering server-side flood protections (milliseconds) | ||
message-delay: 1000 | ||
|
||
#Types of IRC users that are considered admins within an admin channel (has no effect in normal channels) | ||
admin-prefixes: ['@', '%'] | ||
|
||
#Ignore users in this server by nickname | ||
ignored-users: [] | ||
|
||
#Tags allow you to target messages to all the channels within a scope. | ||
tag: 'esper' | ||
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||
formatting: | ||
custom: | ||
botname: 'CraftIRCbot' | ||
network: 'Esper' | ||
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||
#Services authentication of the bot's nickname goes here. The username may not be required. | ||
#Available methods: 'none', 'nickserv', 'gamesurge', 'quakenet' | ||
auth: | ||
method: 'nickserv' | ||
username: '' | ||
password: '' | ||
|
||
#List here raw IRC commands you want the bot to perform after it connects to the server | ||
on-connect: | ||
# - 'PRIVMSG MyBoss :I live again!' | ||
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||
channels: | ||
#### A list of channels; Define here all the channels you want this bot to join. Settings that apply to a single | ||
#### channel can be defined in the channel node. A dash in the 7th column starts a new channel. | ||
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||
- name: '#changeme' | ||
password: '' | ||
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||
#In admin channels, admins can use console commands (when this feature is supported) and be send emergency | ||
# notices from users. | ||
admin: false | ||
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||
#This tag targets only this channel. | ||
tag: 'changeme' | ||
|
||
#Allow IRC color codes in messages to be converted to Minecraft colors; Set to false to just remove them. | ||
chat-colors: true | ||
|
||
#Enables Permissions prefixes and suffixes for this channel (iChat-format colors are supported). | ||
name-colors: true | ||
|
||
#List here raw IRC commands you want the bot to perform after it joins this channel. | ||
on-join: | ||
# - 'PRIVMSG #changeme :Howdy do!' | ||
|
||
colormap: | ||
#### Map colors to your taste here; Make sure each irc, game and name appears once and only once. | ||
#### The color 'foreground' *must* exist and will be used as the default by certain features. | ||
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||
- {irc: 0, game: '§0', name: 'background'} | ||
- {irc: 2, game: '§1', name: 'navy'} | ||
- {irc: 3, game: '§2', name: 'darkgreen'} | ||
- {irc: 10, game: '§3', name: 'teal'} | ||
- {irc: 5, game: '§4', name: 'maroon'} | ||
- {irc: 6, game: '§5', name: 'purple'} | ||
- {irc: 7, game: '§6', name: 'orange'} | ||
- {irc: 15, game: '§7', name: 'grey'} | ||
- {irc: 14, game: '§8', name: 'darkgrey'} | ||
- {irc: 12, game: '§9', name: 'blue'} | ||
- {irc: 9, game: '§a', name: 'green'} | ||
- {irc: 11, game: '§b', name: 'cyan'} | ||
- {irc: 4, game: '§c', name: 'red'} | ||
- {irc: 13, game: '§d', name: 'magenta'} | ||
- {irc: 8, game: '§e', name: 'yellow'} | ||
- {irc: 1, game: '§f', name: 'foreground'} | ||
settings: | ||
#### This node contains the global scope. Settings defined here are either global settings or defaults that apply to all | ||
#### bots and channels (unless overriden in the bot or channel scope). | ||
|
||
#The prefix for the IRC-side bot commands; Can be overriden in the bot scope. | ||
command-prefix: '.' | ||
|
||
#You probably don't need this. | ||
debug: false | ||
|
||
console-commands: ['reload', 'save-all'] | ||
|
||
ignored-prefixes: | ||
irc: ['!'] | ||
game: [] | ||
|
||
#Delay in milliseconds for these game events to be ignored after the plugin is enabled (prevents initial flood burst). | ||
hold-after-enable: | ||
chat: 0 | ||
joins: 0 | ||
quits: 0 | ||
kicks: 0 | ||
bans: 0 | ||
|
||
formatting: | ||
#### Formatting for the messages relayed by the plugin. You can override all formatting strings in the bot or channel | ||
#### scope (within a formatting: block). In irc-to-irc, the target channel controls the format strings. | ||
#### VARIABLES (may be blank depending on the context): %sender% %message% %moderator% %srcChannel% %trgChannel% %world% | ||
#### IF YOU'RE RUNNING Permissions: %prefix% %suffix% %modPredix% %modSuffix% (game-to-irc only) | ||
#### IRC FORMATTING: %b% %u% %r% %o% %k% %kNUM% (NUM is 0 to 15); Do the same as CTRL+key in mIRC | ||
#### GAME COLORS: §NUM (NUM is 1 to f); Do not use in the end of a line | ||
#### EASY COLORS: Use the names defined in the colormap: block, such as %blue% %foreground% %yellow% etc. | ||
game-to-irc: | ||
chat: '(%sender%) %message%' | ||
action: '* %sender% %message%' | ||
joins: '[%sender% connected]' | ||
quits: '[%sender% disconnected]' | ||
kicks: '[%moderator% KICKED %sender% (%message%)]' | ||
bans: '[%moderator% BANNED %sender% (%message%)]' | ||
irc-to-game: | ||
chat: '[%srcChannel%] <%sender%> %message%' | ||
action: '[%srcChannel%] * %sender% %message%' | ||
joins: '[%srcChannel%] * Joins: %sender%' | ||
parts: '[%srcChannel%] * Parts: %sender%' | ||
quits: '[%srcChannel%] * Quits: %sender%' | ||
kicks: '[%srcChannel%] * %sender% was kicked by %moderator%' | ||
nicks: '[%srcChannel%] * %sender% is now known as %message%' | ||
irc-to-irc: | ||
chat: '[%srcChannel%] <%sender%> %message%' | ||
action: '[%srcChannel%] * %sender% %message%' | ||
joins: '[%srcChannel%] * Joins: %sender%' | ||
parts: '[%srcChannel%] * Parts: %sender%' | ||
quits: '[%srcChannel%] * Quits: %sender% (%message%)' | ||
kicks: '[%srcChannel%] * %sender% was kicked by %moderator% (%message%)' | ||
nicks: '[%srcChannel%] * %sender% is now known as %message%' | ||
custom: | ||
#Custom blocks define custom variables you can use within formatting strings | ||
botname: '' | ||
network: '' | ||
|
||
# Optional: Bind to a non-default local address | ||
# bind-address: 127.0.0.1 | ||
|
||
events: | ||
#### Turn different types of messages on and off here. cancelled-chat only exists in the global scope; The remaining | ||
#### events can be redefined in the bot or channel scopes (within an events: block). In irc-to-irc, the source | ||
#### channel controls the events. | ||
game-to-irc: | ||
# If you use other chat plugins, you probably want to set cancelled-chat: true | ||
cancelled-chat: false | ||
all-chat: true | ||
joins: false | ||
quits: false | ||
kicks: false | ||
bans: false | ||
irc-to-game: | ||
all-chat: true | ||
joins: false | ||
parts: false | ||
quits: false | ||
kicks: false | ||
nicks: false | ||
irc-to-irc: | ||
all-chat: true | ||
joins: false | ||
parts: false | ||
quits: false | ||
kicks: false | ||
nicks: false | ||
|
||
#Tags allow you to target messages to all the channels within a scope. The global scope contains all channels. | ||
tag: 'all' | ||
|
||
bots: | ||
#### A list of bots; You should only need one bot for each IRC server (the same bot can join multiple channels). | ||
#### Settings that apply to all channels of a bot should be defined in a bot's node. The dash in the third | ||
#### column starts a new bot. | ||
|
||
- nickname: 'CraftIRCbot' | ||
server: 'irc.example.com' | ||
port: 6667 | ||
userident: 'bot' | ||
serverpass: '' #This isn't the nickserv password | ||
ssl: false | ||
|
||
#Delay between messages helps prevent triggering server-side flood protections (milliseconds) | ||
message-delay: 1000 | ||
|
||
#Types of IRC users that are considered admins within an admin channel (has no effect in normal channels) | ||
admin-prefixes: ['@', '%'] | ||
|
||
#Ignore users in this server by nickname | ||
ignored-users: [] | ||
|
||
#Tags allow you to target messages to all the channels within a scope. | ||
tag: 'example' | ||
|
||
formatting: | ||
custom: | ||
botname: 'CraftIRCbot' | ||
network: 'Example' | ||
|
||
#Services authentication of the bot's nickname goes here. The username may not be required. | ||
#Available methods: 'none', 'nickserv', 'gamesurge', 'quakenet' | ||
auth: | ||
method: 'nickserv' | ||
username: '' | ||
password: '' | ||
|
||
#List here raw IRC commands you want the bot to perform after it connects to the server | ||
on-connect: | ||
# - 'PRIVMSG MyBoss :I live again!' | ||
|
||
channels: | ||
#### A list of channels; Define here all the channels you want this bot to join. Settings that apply to a single | ||
#### channel can be defined in the channel node. A dash in the 7th column starts a new channel. | ||
|
||
- name: '#changeme' | ||
password: '' | ||
|
||
#In admin channels, admins can use console commands (when this feature is supported) and be send emergency | ||
# notices from users. | ||
admin: false | ||
|
||
#This tag targets only this channel. | ||
tag: 'changeme' | ||
|
||
#Allow IRC color codes in messages to be converted to Minecraft colors; Set to false to just remove them. | ||
chat-colors: true | ||
|
||
#Enables Permissions prefixes and suffixes for this channel (iChat-format colors are supported). | ||
name-colors: true | ||
|
||
#List here raw IRC commands you want the bot to perform after it joins this channel. | ||
on-join: | ||
# - 'PRIVMSG #changeme :Howdy do!' | ||
|
||
colormap: | ||
#### Map colors to your taste here; Make sure each irc, game and name appears once and only once. | ||
#### The color 'foreground' *must* exist and will be used as the default by certain features. | ||
|
||
- {irc: 0, game: '§0', name: 'background'} | ||
- {irc: 2, game: '§1', name: 'navy'} | ||
- {irc: 3, game: '§2', name: 'darkgreen'} | ||
- {irc: 10, game: '§3', name: 'teal'} | ||
- {irc: 5, game: '§4', name: 'maroon'} | ||
- {irc: 6, game: '§5', name: 'purple'} | ||
- {irc: 7, game: '§6', name: 'orange'} | ||
- {irc: 15, game: '§7', name: 'grey'} | ||
- {irc: 14, game: '§8', name: 'darkgrey'} | ||
- {irc: 12, game: '§9', name: 'blue'} | ||
- {irc: 9, game: '§a', name: 'green'} | ||
- {irc: 11, game: '§b', name: 'cyan'} | ||
- {irc: 4, game: '§c', name: 'red'} | ||
- {irc: 13, game: '§d', name: 'magenta'} | ||
- {irc: 8, game: '§e', name: 'yellow'} | ||
- {irc: 1, game: '§f', name: 'foreground'} |