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    A height-map generator that produce files in STL suitable for 3D printing.

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5 contributions in the last year

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Contribution activity First issue First repository Joined GitHub

May 2018

Created an issue in KhronosGroup/SPIRV-Cross that received 9 comments

Compilation error when trying to use a SSBO in a fragment shader

Hi, First of all, thanks for this incredible tool that is MoltenVK allowing us to use Vulkan under MacOs. I try to use a SSBO in my fragment shader…

9 comments

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