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ME Network crashes game. #1011

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BoboSims opened this issue Mar 11, 2015 · 4 comments
Closed

ME Network crashes game. #1011

BoboSims opened this issue Mar 11, 2015 · 4 comments
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@BoboSims
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@BoboSims BoboSims commented Mar 11, 2015

Playing the latest version of DW20 modpack for FTB. Upgraded from rv2-beta-8 to rv2-beta-10 about an hour ago.
In only 15 minutes time my game crashed twice on the server side while I accessed the ME Network. First time when I switched on the power, second time while I was storing stuff through the Crafting Terminal.

http://pastebin.com/cFQ2upBa
http://pastebin.com/tzZzp8za

@yueh
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@yueh yueh commented Mar 11, 2015

Why is the oredictionary reporting null as value..

@BoboSims
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@BoboSims BoboSims commented Mar 11, 2015

I hope you're not asking me, @yueh. Because I have no idea, either. For now, I'll continue play with rv2-beta-8 in stead.

@yueh
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@yueh yueh commented Mar 11, 2015

Just ranting about Forge and their usual lack of documentation. Because who needs it, if you just can crash.

Fix should be in the next build.

@yueh yueh added the bug label Mar 11, 2015
@BoboSims
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@BoboSims BoboSims commented Mar 11, 2015

Ok, I understand. Thank you so much for your effort.

@thatsIch thatsIch added the fixed label Mar 12, 2015
@yueh yueh closed this in c53b3b5 Mar 12, 2015
yueh added a commit that referenced this issue Mar 12, 2015
Fixes #1011 skip null values
This was referenced Mar 26, 2015
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