Slab variants for the decorative blocks in AE2 would be brilliant, especially the Sky Stone variant. Right now we've just got stairs so slabs would be very neat ~ 😄
Thanks in advance
You can assign me, I'd try to do that
You can not assign people outside of the organisation
:O didn't know that.
So do we have some kind of ReflectionHelper util?
like the Forge ReflectionHelper?
Forge has one? I'll try that one then.
A little progress for now: ac07657
nice, the worst part comes, when you need to handle the merging of the slabs upon double place.
The properties of slabs should probably be handle inside the slabs and not set through the IFeatureHandler.
@yueh better? https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/master...plumpudding:rv2?diff=unified&name=rv2
Houston, we have a problem
getting double slabs up and running is not very difficult either, _but_ we need an ItemBlock which requires the Block to be constructed before the Items are. How would you do that? I'm not very familiar with the AE Api code..
Aaaand just to be clear: It would already be possible to create Slabs and Stairs using FMP. I would not like to see my work being thrown away because Algo sees this as a duplicate feature..
There should be an AEBaseItemBlock which accepts a Block.
You should probably extend that class and use that as a return type of the DoubleBlock
FMP is not AE