Annihilation Plane destroys items, doesn't store them. #1728

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piousminion opened this Issue Jul 21, 2015 · 9 comments

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I'm using rv2-stable-10 with channels disabled in the config.

I have crystal growth accelerators set up with an annihilation plane and a storage bus on a subnetwork at the base. The storage bus is configure to only store pure crystals and fluix crystals. Placing items in the water via any method causes the annihilation plane to instantly destroy any item and nothing is stored in the network, nor in any interface on the network. The items are simply deleted.

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yueh Jul 21, 2015

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Works for fine for me.

filtered annihilation plane

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yueh commented Jul 21, 2015

Works for fine for me.

filtered annihilation plane

@yueh yueh added the state-waiting label Jul 21, 2015

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piousminion Jul 21, 2015

I created the same exact setup from above on my server and configured the storage bus for pure crystals and fluix crystals. Throwing anything in except the configured items causes them to be deleted. Where do we go from here?

Note: idk if it's important, but as stated, channels have been disabled.

I created the same exact setup from above on my server and configured the storage bus for pure crystals and fluix crystals. Throwing anything in except the configured items causes them to be deleted. Where do we go from here?

Note: idk if it's important, but as stated, channels have been disabled.

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yueh Jul 21, 2015

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Test was done with disabled channels.

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yueh commented Jul 21, 2015

Test was done with disabled channels.

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piousminion Jul 21, 2015

Clearly I'm getting different results. What is your recommended course of action?

Clearly I'm getting different results. What is your recommended course of action?

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yueh Jul 21, 2015

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Provide a way to reproduce it on a small scale.

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yueh commented Jul 21, 2015

Provide a way to reproduce it on a small scale.

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piousminion Jul 21, 2015

Turns out Lunatrius' "Stackie" mod caused the items to disappear when tossed on the annihilation plane. An updated version causes the items to duplicate. I'll take it up with him over at https://github.com/Lunatrius/Stackie unless you think there is something that can be done on this end.

Turns out Lunatrius' "Stackie" mod caused the items to disappear when tossed on the annihilation plane. An updated version causes the items to duplicate. I'll take it up with him over at https://github.com/Lunatrius/Stackie unless you think there is something that can be done on this end.

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Lunatrius Jul 21, 2015

"Fixed" on my end by removing the related code. It caused too many issues (dupes/vanishing items) and the benefits are really not worth it.

"Fixed" on my end by removing the related code. It caused too many issues (dupes/vanishing items) and the benefits are really not worth it.

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yueh Jul 22, 2015

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Just want to make it a bit more sane in case some other mod has the same idea and start trying to stack them on spawning and probably some changes to prevent the last item from not despawning.

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yueh commented Jul 22, 2015

Just want to make it a bit more sane in case some other mod has the same idea and start trying to stack them on spawning and probably some changes to prevent the last item from not despawning.

yueh added a commit to yueh/Applied-Energistics-2 that referenced this issue Jul 22, 2015

@yueh yueh closed this in #1730 Jul 24, 2015

yueh added a commit that referenced this issue Jul 24, 2015

Merge pull request #1730 from yueh/fix-1728
Fixes #1728 Mark the entity as dead before spawning overflow
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