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Export Buses not respecting failed crafting requests #1905
Export buses do not consider failed crafting requests when adjusting their dynamic tickrate.
The best approach would be use a counter, which gets increase by one for every failed request and decreased by one for every successful, and above certain thresholds no longer increase the speed or even slow them down.
Related to #1904
…ng requests The export bus will now no longer speed up, if more than 1 of the last crafting requests failed and slow down, if more then 5 failed. Some code cleanup and moved the custom iterator into the helper package as it is clearly related to the craftingtracker and not the export bus.