Cable facades don't render when only on the bottom side of a cable #269

Closed
lehjr opened this Issue Oct 8, 2014 · 8 comments

Comments

Projects
None yet
5 participants
@lehjr

lehjr commented Oct 8, 2014

This showed up somewhere in RV2 where a cable facade won't show unless others are placed on at least 2 sides of the cable. The other positions show up fine.

Interestingly, when removing a couple of these, the bottom one seems to end up lost sometimes.

@thatsIch thatsIch added the type-bug label Oct 8, 2014

@thatsIch

This comment has been minimized.

Show comment
Hide comment
@thatsIch

thatsIch Oct 8, 2014

Member

Could you tell us in which version? and what it looks like with a screenshot?
We did no changes to the facade code as far as we know, so the actual version would help us greatly to see the code difference.

Member

thatsIch commented Oct 8, 2014

Could you tell us in which version? and what it looks like with a screenshot?
We did no changes to the facade code as far as we know, so the actual version would help us greatly to see the code difference.

@Cisien

This comment has been minimized.

Show comment
Hide comment
@Cisien

Cisien Oct 8, 2014

Contributor

even better would be the version the issue started with.

Contributor

Cisien commented Oct 8, 2014

even better would be the version the issue started with.

@lehjr

This comment has been minimized.

Show comment
Hide comment
@lehjr

lehjr Oct 8, 2014

For a regular game, I'm currently using RV2 aplha 5. In a dev enviroment, I'm using commit dff63d2 with only the required mods.

In the second picture, I've placed a facade on the bottom, but it does not show until I place the third one.

2014-10-08_11 45 38
2014-10-08_11 45 59
2014-10-08_11 46 05
2014-10-08_11 46 30

lehjr commented Oct 8, 2014

For a regular game, I'm currently using RV2 aplha 5. In a dev enviroment, I'm using commit dff63d2 with only the required mods.

In the second picture, I've placed a facade on the bottom, but it does not show until I place the third one.

2014-10-08_11 45 38
2014-10-08_11 45 59
2014-10-08_11 46 05
2014-10-08_11 46 30

@lehjr

This comment has been minimized.

Show comment
Hide comment
@lehjr

lehjr Oct 8, 2014

I just tested in RV2 alpha 4, 2, and 1. I also tried downgrading forge back to 1208, all still the same.

lehjr commented Oct 8, 2014

I just tested in RV2 alpha 4, 2, and 1. I also tried downgrading forge back to 1208, all still the same.

@thatsIch

This comment has been minimized.

Show comment
Hide comment
@thatsIch

thatsIch Oct 8, 2014

Member

What about rv1 - release?

Member

thatsIch commented Oct 8, 2014

What about rv1 - release?

@lehjr

This comment has been minimized.

Show comment
Hide comment
@lehjr

lehjr Oct 8, 2014

Just tested RV1 stable and it works fine.

lehjr commented Oct 8, 2014

Just tested RV1 stable and it works fine.

@AlgorithmX2

This comment has been minimized.

Show comment
Hide comment
@AlgorithmX2

AlgorithmX2 Oct 8, 2014

Contributor

This mostly likely has to do with my rv2 changes before I OS'ed

Contributor

AlgorithmX2 commented Oct 8, 2014

This mostly likely has to do with my rv2 changes before I OS'ed

@FireBall1725

This comment has been minimized.

Show comment
Hide comment
@FireBall1725

FireBall1725 Oct 8, 2014

Member

Have this issue on FC too, if you relog or switch dim it shows, it just inst rendering

Member

FireBall1725 commented Oct 8, 2014

Have this issue on FC too, if you relog or switch dim it shows, it just inst rendering

@Cisien Cisien added this to the rv2 milestone Oct 9, 2014

yueh added a commit to yueh/Applied-Energistics-2 that referenced this issue Oct 11, 2014

@Cisien Cisien closed this in #289 Oct 11, 2014

yueh added a commit to yueh/Applied-Energistics-2 that referenced this issue Oct 12, 2014

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment