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[rv5.alpha 7]Game crash when Sticky Piston pull Quartz Vibrant Glass #3146

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Flithor opened this issue Oct 9, 2017 · 2 comments
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[rv5.alpha 7]Game crash when Sticky Piston pull Quartz Vibrant Glass #3146

Flithor opened this issue Oct 9, 2017 · 2 comments

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@Flithor
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@Flithor Flithor commented Oct 9, 2017

Push with no problem.
Speculation may be caused by the OptiFine material connection.(Exclude the reason for OptiFine)
Crash log:
crash-2017-10-09_21.22.26-client.txt

@fscan
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@fscan fscan commented Oct 9, 2017

Please try without OptiFine.

@Flithor
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@Flithor Flithor commented Oct 10, 2017

@fscan
Remove OptiFine will not crashed immediately, but still after a few push or pull will crash.
crash-2017-10-10_18.02.18-client.txt

After removed OptiFine, game still crash!
crash-2017-10-10_18.35.42-client.txt
But I found if I enter world when chunk loading, game not play the piston pull/push animation, the game not crash.
After the chunk finish load, Sticky Piston pull/push Quartz Vibrant Glass must crash!!!

yueh added a commit that referenced this issue Oct 2, 2018
@yueh yueh closed this in e21c59b Oct 4, 2018
@github-actions github-actions bot locked as resolved and limited conversation to collaborators Mar 27, 2020
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