Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Invalid Patterns cause FPS to drop #3255

Xiaminou opened this issue Nov 30, 2017 · 1 comment

Invalid Patterns cause FPS to drop #3255

Xiaminou opened this issue Nov 30, 2017 · 1 comment


Copy link

@Xiaminou Xiaminou commented Nov 30, 2017


Invalid Patterns cause FPS to drop when pressing shift.


  • Minecraft Version: 1.12.2
  • AE2 Version: rv5-stable-3
  • Forge Version: 2556
  • Mods: list.txt
Copy link

@yueh yueh commented Nov 30, 2017

Cannot really reproduce it indev. There might be a small FPS drop, but that can also be something random as it also fluctuates in the same area witout invalid patterns.

But there is one code path, which might be a bit problematic in combination with some mods and how badly recipes are handled in 1.12 by forge and some mods make it even worse.

I'm just testing a slightly optimized build, but there is no guarantee that it really helps. Outside this particular path, it is just vanilla/forge item rendering. Thus outside of our control.

yueh added a commit that referenced this issue Nov 30, 2017
@yueh yueh closed this in b70c865 Dec 1, 2017
@github-actions github-actions bot locked as resolved and limited conversation to collaborators Mar 28, 2020
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
None yet
Linked pull requests

Successfully merging a pull request may close this issue.

None yet
2 participants
You can’t perform that action at this time.