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Dupe Bug involving ME Fluid Terminal #3595

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Birgliss opened this issue Jul 7, 2018 · 3 comments
Closed

Dupe Bug involving ME Fluid Terminal #3595

Birgliss opened this issue Jul 7, 2018 · 3 comments

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@Birgliss
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@Birgliss Birgliss commented Jul 7, 2018

Description

When extracting and inserting fluids from an ME Fluid Terminal, it is expected to give and take 1000mb.
Currently, it gives and takes 169mb.
In conjunction with tanks from other mods, this results in a dupe bug, as they insert the proper value.

Environment

  • Minecraft Version: 1.12 (multiplayer server)
  • AE2 Version: rv6 alpha 1
  • Forge Version: 14.23.4.2705

Modlist:
image

this was tested with:
EnderIO's iron tank
Mekanism's basic tank

@fscan
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@fscan fscan commented Jul 8, 2018

It should insert/extract as much as it can (eg tank size), limited by the available power. It is possible that the power scaling is currently not correct and the "not enough power" case is not handle correctly.
Can you attach some energy cells (AE2) to the network and try again?

@Birgliss
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@Birgliss Birgliss commented Jul 8, 2018

will do. launching the game now

@Birgliss
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@Birgliss Birgliss commented Jul 8, 2018

oh, some added clarification:
buckets insert 169mb
for some fluids (it's inconsistent) you can fill a bucket with 169mb as well

Edit

Results: adding an energy cell seems to have corrected the behavior for buckets. they insert and extract 1000mb properly.

trying again with the energy cell removed, i can insert a bucket of EnderIO's Liquid XP with a Fluid Tank. upon trying to extract with a bucket (again, without the energy cell), leaves 831mb in the system, and a full bucket of Liquid XP.

@fscan fscan closed this in #3597 Jul 8, 2018
fscan added a commit that referenced this issue Jul 8, 2018
Fixes #3595
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