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Fluid Storage and Thermal Expansion Potions #3790

Keridos opened this issue Oct 19, 2018 · 0 comments

Fluid Storage and Thermal Expansion Potions #3790

Keridos opened this issue Oct 19, 2018 · 0 comments


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@Keridos Keridos commented Oct 19, 2018

Potions from Thermal Expansion do not work properly in AE2 Fluid Storage systems.

Describe the bug
The potions are all the same fluid but with different NBT Data. This seems to confuse AE2 and it mistakes them to be all the same fluid. It also just shows "Potion" as the name of the fluid in the fluid terminal.

To Reproduce
Create 2 tier 3 or 4 potions from TE and import them into your ae2 network on fluid storage units. Try to put them into 2 different cells, partitioned from cell workbench.

Expected behavior
AE2 should be able to differentiate between them.

MP, Thermal Expansion

  • Minecraft Version: 1.12.2
  • AE2 Version: rv6-stable-1
  • Forge Version: 1.12.2-
@yueh yueh added the bug label Oct 19, 2018
@yueh yueh added this to the rv6.stable - 1.12 milestone Oct 19, 2018
yueh added a commit that referenced this issue Oct 19, 2018
@yueh yueh closed this in 99fd5a9 Oct 21, 2018
@github-actions github-actions bot locked as resolved and limited conversation to collaborators Mar 27, 2020
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