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Portable Cell Dupe Bug #4090

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Focamacho opened this issue Jul 8, 2019 · 5 comments

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@Focamacho
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commented Jul 8, 2019

Describe the bug

To Reproduce
1. Put items inside a portable cell.
2. Open and drop the cell at the same time.
3. Take the items from the open cell, and take the cell from the ground.
4. It's all, see the video for more info.

Expected behavior
The GUI to close immediately after the portable cell is dropped

Additional context
Video: https://www.youtube.com/watch?v=UIduMndUMy8

Environment

  • Minecraft Version: 1.12.2
  • AE2 Version: rv6-stable-6
  • Forge Version: 14.23.5.2836
@yueh

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commented Jul 10, 2019

Cannot reproduce. We also check constantly, if there still is a portable cell hold and close it when needed. So please reproduce it with AE2 alone to rule out any other mod breaking it.

@yueh yueh added the state-waiting label Jul 10, 2019

@Focamacho

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commented Jul 10, 2019

Forge: 14.23.5.2838
AE2: rv6-stable-6
Only Forge & AE2 installed.

I still can reproduce the bug.
It's really hard to reproduce without some lag, so I changed my render-distance to 32, to try generate some chunks and get lagged.
Video: https://www.youtube.com/watch?v=DazdvVOeS4U

@iczero

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commented Jul 10, 2019

It worked for me on a server to which I had quite a bit of lag. For me, I needed to right click a slight bit before hitting Q.

@pedrotest1

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commented Jul 11, 2019

Working with 50ms, you must be very fast

yueh added a commit that referenced this issue Jul 12, 2019
@Trnrr

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commented Jul 16, 2019

Is there any time frame on when this will be included in a new build on curseforge or the website? I've checked but there is not one yet and this is a fairly big issue/problem.

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