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Suggestion: More info on invalid patterns #415
Sometimes if mods have been updated, encoded patterns become invalid. It would be neat to have some way to examine an encoded pattern to see what it might have been, such as listing its inputs or outputs if any of them are still recognizable. Even something arcane like "Crafts One INVALID:4872 from 3 INVALID:2817" would be helpful, but if a couple of the parts are recognizable, you can probably figure it out.
Not sure if it's changed, but in the past for me I can just put it back in
On Mon, Nov 10, 2014 at 5:05 PM, seebs firstname.lastname@example.org wrote: