FMP Dense Cables Hitbox Like Smart/Fluix/Covered Cable #910

TheJulianJES opened this Issue Feb 18, 2015 · 0 comments


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TheJulianJES commented Feb 18, 2015

AE2 rv2 beta 8, if a dense cable get transformed into a forge multipart, the hitbox changes into a smart cable, Singleplayer and Server, not just visual, you hit throw it:
2015-02-18_14 53 28

This could probaly be fixed in the FMP part class with

public Cuboid6 getBounds()

@yueh yueh added the state-fixed label Feb 22, 2015

@yueh yueh closed this in ca52193 Feb 27, 2015

yueh added a commit that referenced this issue Feb 27, 2015

Merge pull request #926 from yueh/fix-910
Fixes #910, report the correct hitbox to fmp
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