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Some GUIs don't respect extended reach #920
@Cisien random thought, has anyone looked at TileChest.isUseableByPlayer to see if maybe something changed in a newer build of forge/MC? The isUseableByPlayer for AE2 is probably based on 1.6, so its possible there have been changes made.
I can't check since I don't have any source.
if its still hard coded then there is not much we can do, if it uses some new method to get the player reach, we can swap it out.