Assets 3

-Paintings updated to most recent versions
-Coarse Dirt biome issue should be fixed for the biomes used on the server
-Snow layers with sand restored!
-Pink Orchids are now white daisies
-Lobelia got a facelift to be less bushy.
-Gorse Leaves now have flowers
-Grey Painted Planks restored
-Beech Bark restored roughly for now (had to sacrifice the randomization from the 1.10 overlay, but I assure you next update this will be restored once more)
-Niphredil is a texture again, was removed in 1.12, back again
-Wavy Hair Grass fixed, it stacks now (will be revisited a bit in the future, but this is pretty close to the final version of the texture nonetheless)
-Meadow Fescue fixed, it stacks now
-No more outdated message in the resource-pack load-screen.
-Reorganized the files inside the overlay so its less horrible to work with

What to look forward for in future updates of either the overlay or the mod:

-MOD: Crops will have to wait until an actual future mod update. This would entail the fixing of tobacco, hemp, rice, barley, cabbages, flax, & peas to fit the model they were given. So just hold out on that a little longer.
-OVERLAY: Chinese Dragon Pillar will be redone eventually
-OVERLAY: Obsidian will need to be reworked for Orthanc
-OVERLAY/MOD: Fix randomization on Beech Bark
-OVERLAY: Purple Moor Grass will need a proper CTM
-OVERLAY: White Gravel will be redone to be limestone/marble scree for the white mountains
-OVERLAY: And, as always, more paintings!