Skip to content

ArduboyCollection/HelloCommander

 
 

Repository files navigation

HelloCommander

"Hello, Commander" is a Turn-Based Strategy game for the Arduboy.

I'm releasing it as-is since tweaking and balancing a TBS is going to take forever. Since I don't have an Arduboy yet, all coding/testing was done in ProjectABE. [1]

Main features:

  • Heart-warming, award-winning holiday story with an engaging plot that will change the way you look at life. [2]
  • Complex AI that is totally not just Brownian Motion and "shoot whatever's in range". [2]
  • Completely original game design. [2]
  • Unique soldiers/enemies that level up and earn perks
  • Hundreds of complex terrains that influence tactical decisions [3]
  • Permadeath. No saves. Doesn't touch EEPROM. It's a game-design feature!
  • I didn't want to make another game featuring cats, so mine has a bunny.
  • Lots of programmer art and no screenshots. Don't want to spoil the profound plot. ;)

[1] EDIT: Got flashlight mode in. [2] Yeah, not really... [3] I guess? Give or take. Dunno how far it goes! 😅

About

Turn-Based Strategy game for Arduboy

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • C 58.2%
  • C++ 41.8%