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  1. Cardinal is a modular game engine written in C++17 focusing on core optimizations and production constraints for AAA games

    C++ 2

  2. 1.44 MB 3D game engine made in C++17 with OpenGL holding in a floppy disk

    C++ 3

  3. 3D Cross-Platform Game Engine programmed in C++ with OpenGL 3

    C++ 9

  4. Experimental C++14 game engine based on Vulkan using real time ray tracing

    C++ 6 1

  5. Very simple tool for Unity to convert a project with Wwise to Unity Audio in order to make WebGL builds.

    C# 3

423 contributions in the last year

Mar Apr May Jun Jul Aug Sep Oct Nov Dec Jan Feb Mar Mon Wed Fri

Contribution activity

March 2019

3 contributions in private repositories Mar 17 – Mar 18

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