A Multiplayer game in which users need to strategically trap monsters and avoid death.
A REST API was created and static content was served using Express. The backend was implemented using Node.js and jQuery. The game server was implemented with Websockets and user data was stored using MongoDB.
Running the Game:
Run install script found in root directory to setup and start running the game as the host.
Surround each monster with boxes to kill it and rack up points as you progress farther in the game.