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ARK is a lightweight, agility, scalable, distributed plugin framework and server written in C++，make it easier and faster to create your own game server, which with Unity3d client. Plan to support UE4, Cocos2dx client.
A high available service discovery & registration & fault-tolerance framework
A C++ cross platform network library , and some utils . Can use vcpkg(https://github.com/Microsoft/vcpkg/tree/master/ports/brynet) install
This is Ark ECS test project, we just have some ideas.
Unity3D demo for ARK
A core library of ArkGameFrame client written by c#，Include managing Player Net object , difining game msg to server,handling logic msg from serer can be used to Game client。if you want see game client demo，you can goto https://github.com/ArkGame/ArkClient-Unity3D，if you want see game server demo，you can goto https://github.com/ArkGame/ARK
A fast，Light weight，easy-using net client written by c#.It is designed to develop real time multiplayer game in Unity3d, you can conveniently develop your game net module.
A core library of ArkGameFrame client written by c#，It manage game data mode,manage game config and suport some common function. can be used to Game client。if you want see game client demo，you can goto https://github.com/ArkGame/ArkClient-Unity3D，if you want see game server demo，you can goto https://github.com/ArkGame/ARK
MySQL plugin for ArkGameFrame
some tests and new things
Redis plugin for ArkGameFrame
This is a game framework based on Unity 5.3 and later versions.
forked from Qihoo360/evpp, changed compiling step and dependent
An Unity3D client to show how to use Unity3D and ARK to create a network game.
A flexible UI framework for Unity
MongoDB c++ driver
HTTP and WebSocket implementations built on Boost.Asio
Lua script plugin for ArkGameFrame
area of interest(AOI), Navigation-Mesh
Url plugin for ArkGameFrame
Actor plugin for ArkGameFrame