A GUI-enabled suite for management and replacement of retro gaming sprites. Most known for its ability to inject custom player graphics into Super Metroid and A Link to the Past.
Where to get it
Download the latest version from our GitHub repository.
How to run it
There should be a bundled executable in the release that you downloaded.
If you would like to run it from source, you can do so by running
Building from source (optional)
If you want to build an executable from source, you can use
SpriteSomething.spec which should (in theory) be sufficient to build using
The resulting executable will still require the source code and will run in place of
If UPX is present in a subdirectory named
upx, then the builder will attempt to use it to compress the executable. UPX can be found here.
What do the script files in the root directory do?
See that particular README document.
Can I use this tool to make my own hack?
Yes, but please adhere to the following guidelines:
- Please do not use this tool to make a commercial product, or use it in a for-profit endeavor.
- If you want to use or modify an existing sprite for your own hack, please contact the artist first to ask permission.
- Be considerate of those who are sensitive to flashing effects, and do not structure your art or palettes to exploit that sensitivity.
- Please credit the SpriteSomething developers (our names are in the "About" menu).
Also, please share your work! We are very interested in the art that others produce.
Super Metroid FAQ
A Link to the Past FAQ
License information can be found here.