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  1. A 2D Unity simulation in which cars learn to navigate themselves through different courses. The cars are steered by a feedforward neural network. The weights of the network are trained using a modi…

    ASP 768 217

  2. Programs and source code for demonstrating the A-Star Pathfinding Algorithm

    C# 15 6

  3. My personal website and portfolio:

    HTML 1 1

  4. Deep Reinforcement Learning applied to a modern 3D video-game environment called Delivery Duel.

    Python 11 2

19 contributions in the last year

Jun Jul Aug Sep Oct Nov Dec Jan Feb Mar Apr May Jun Mon Wed Fri

Contribution activity

January - June 2019

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