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after placing a spikestrip i want to place another one
it tells me i have already a spikestrip in deployment
you cant even place another one when a vehicle drives over the first one and it gets destroyed
you need to relog then you can place another one
happens in 4.4r4 and the spikestrip script is similar to dev
its no real bug its the way the script is done...
since it checks in line 10 if there is a pickup addaction you cant place a second one
and this addaction is not removed when the vehicle drives over it and destroys the spikestrip
The text was updated successfully, but these errors were encountered:
should be no problem as good serveradmins wouldnt let trolls play as cops
AAAAND... limit.... ok... good... but then it should work again after the first one has been destroyed by the vehicle driving over it... which doesnt happen
i for my part wouldnt need a limit... placing at least 2 or 3 of them to make a street airtight should be possible if needed...
after placing a spikestrip i want to place another one
it tells me i have already a spikestrip in deployment
you cant even place another one when a vehicle drives over the first one and it gets destroyed
you need to relog then you can place another one
happens in 4.4r4 and the spikestrip script is similar to dev
its no real bug its the way the script is done...
since it checks in line 10 if there is a pickup addaction you cant place a second one
and this addaction is not removed when the vehicle drives over it and destroys the spikestrip
The text was updated successfully, but these errors were encountered: