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Calculate the path that a projectile will follow under acceleration, and Velocity required to reach target position.
AI for Carrom Board game. That should find optimum position and angle of strike, with Reflected shot as well.
A Small Project to Visualize the TRUE CSGO data of a Player. Project will need SteamID and API Key to access the Data, but it will never be saved for security reasons.
A small project to setup Ray bounce environment, Use RayCasting and colliders to visualize the path in realtime.
Unity has it already, but the feel of having our own gives FULL customization, and satisfaction of course.
A Tool for creating Curved Mesh using Spline Curve equation in Unity3D.
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