You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
when exporting all the game files the console at the same point keeps giving me this error and stopping the process completley almost like it reached a limit for how much it can export
Relevant log output
System.OverflowException: Arithmetic operation resulted in an overflow.
at Internal.Runtime.CompilerHelpers.ThrowHelpers.ThrowOverflowException() + 0x24
at AssetRipper.Yaml.Extensions.YamlArrayExtensions.ExportYaml(Byte[]) + 0xfc
at AssetRipper.Export.UnityProjects.YamlWalker.<VisitPrimitive>g__ToNode|34_0[T](T) + 0x2d
at AssetRipper.Export.UnityProjects.YamlWalker.VisitPrimitive[T](T) + 0x7e
at AssetRipper.SourceGenerated.Classes.ClassID_187.Texture2DArray_2020_2_0_a12.WalkEditor(AssetWalker) + 0x644
at AssetRipper.Export.UnityProjects.YamlWalker.ExportYamlDocument(IUnityObjectBase, Int64) + 0x107
at AssetRipper.Export.UnityProjects.Project.YamlExporterBase.Export(IExportContainer, IUnityObjectBase, String) + 0x11e
at AssetRipper.Export.UnityProjects.Project.YamlStreamedAssetExportCollection.ExportTexture(IExportContainer, String, String, IImageTexture) + 0x121
at AssetRipper.Export.UnityProjects.Project.YamlStreamedAssetExportCollection.ExportInner(IExportContainer, String, String) + 0x72
at AssetRipper.Export.UnityProjects.AssetExportCollection`1.Export(IExportContainer, String) + 0xec
at AssetRipper.Export.UnityProjects.ProjectExporter.Export(GameBundle, CoreConfiguration) + 0x16a
at AssetRipper.Export.UnityProjects.ExportHandler.Export(GameData, String) + 0x198
at AssetRipper.GUI.Web.Pages.Commands.Export.<AssetRipper-GUI-Web-Pages-ICommand-Execute>d__0.MoveNext() + 0x118
--- End of stack trace from previous location ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() + 0x20
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task) + 0xb2
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task, ConfigureAwaitOptions) + 0x4b
at AssetRipper.GUI.Web.Pages.Commands.<HandleCommand>d__6`1.MoveNext() + 0xaf
--- End of stack trace from previous location ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() + 0x20
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task) + 0xb2
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task, ConfigureAwaitOptions) + 0x4b
at AssetRipper.GUI.Web.ErrorHandlingMiddleware.<InvokeAsync>d__0.MoveNext() + 0x9f
The text was updated successfully, but these errors were encountered:
Thank you for submitting your first issue here. Please be sure you have uploaded your AssetRipper.log file. It is in the same folder as the exe file. :)
In YamlScalarNode, change m_string to m_object, add a byte[] constructor, and adjust the other methods accordingly. ScalarStyle has no impact on byte arrays.
In YamlArrayExtensions, use the newly created constructor.
Are you on the latest version of AssetRipper?
Yes, I'm on the latest release of AssetRipper.
Which release are you using?
Windows x64
Which game did this occur on?
Gloomwood: https://steamdb.info/app/1150760/
Which Unity version did this occur on?
2021.2.13f1
Is the game Mono or IL2Cpp?
Unknown
Describe the issue.
when exporting all the game files the console at the same point keeps giving me this error and stopping the process completley almost like it reached a limit for how much it can export
Relevant log output
The text was updated successfully, but these errors were encountered: