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Collect the gems to power the spaceship & launch to the next level!
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Rocket Ready

Rocket Ready live

Our rocket needs power gems to launch! Collect the gems using the arrow keys and bring them to the spaceship. Watch out for monsters...

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This project was created during a four-day sprint hackathon, and as such it currently functions properly but is sorely in need of a refactor! I am working to make the code modular, after which I will breathe much easier.

How to Play

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  • To start the game, press the up arrow key
  • Use the left and right keyboard arrow keys to walk left and right, and jump by pressing the up arrow key
  • Once at the game over screen or the win screen, you can begin again at the start screen by pressing the up arrow key


I made this project during a four-day sprint hackathon using, Node.js, Express, HTML, CSS and Google Fonts. It is the first game I've made. During the course of the hackathon I learned how to define the environment physics of game elements as well as collision and overlap interactions. I created 3 levels, 6 game states, and a reliable current player stats display. I also built an Express server and a user-friendly browser interface.

What's next for Rocket Ready?

I would primarily like to refactor and optimize the code, after which point I can focus on several additional features including:

More Gameplay Elements

  • More complex monster behavior
  • A timer
  • The ability of the player to fire a weapon
  • Pushable blocks
  • A more elaborate scoring system

A Pause Button

To stop gameplay indefinitely, handled by a specified keyboard input.

More Levels

Each with increasing difficulty, building upon the last. Ideally I would like to implement at least ten levels.

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