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Copyright (C) 2005-2011 MaNGOS project <>
MaNGOS is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
In addition, as a special exception, the MaNGOS project
gives permission to link the code of its release of MaNGOS with the
OpenSSL project's "OpenSSL" library (or with modified versions of it
that use the same license as the "OpenSSL" library), and distribute
the linked executables. You must obey the GNU General Public License
in all respects for all of the code used other than "OpenSSL". If you
modify this file, you may extend this exception to your version of the
file, but you are not obligated to do so. If you do not wish to do
so, delete this exception statement from your version.
Comments are welcome.
- theluda <>
== Welcome to MaNGOS ==
MaNGOS (the Massive Network Game Object Server) is an Open Source reference
implementation for a MMORPG server system. Please see the file COPYING for
license details.
For further information on the MaNGOS project, please visit our project web
site at <>
Documentation on various development related topics can be found in the doc/
subdirectory, including Doxygen-generated API documentation.
The required SQL files for creating the database backend are included in the
sql/ subdirectory. In case you are upgrading from an older MaNGOS release,
make sure you as well take a look at the SQL files in the sql/updates/ sub-
In order to build and install MaNGOS under Windows, simply use the delivered
project files under win/. If you use a different system use CMake to generate
the appropriate build files for your system.