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ldn_mimt implementation? #142

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Xebastron opened this Issue Nov 7, 2018 · 10 comments

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@Xebastron

Xebastron commented Nov 7, 2018

Good Morning

Have you thought about including ldn_mitm in the pack? It is an extra function that can be used by everyone.

Thanks and best regards

@Xebastron Xebastron changed the title from ldn_minmt implementation? to ldn_mimt implementation? Nov 7, 2018

@jakibaki

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jakibaki commented Nov 7, 2018

I can't find any info on what ldn_mitm does. Could you explain what it does please?

@simontime

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simontime commented Nov 7, 2018

What the hell is this "ldn_mitm" anyway?

@Xebastron

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Xebastron commented Nov 7, 2018

Sorry I had to put the link before :) https://github.com/spacemeowx2/ldn_mitm/tree/rewrite
is a plugin to play by Lan play with games that can only be played by Ad-Hoc

@tumGER

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tumGER commented Nov 7, 2018

Is there some doc or wiki about it? The github repo really isn't that helpful

@jakibaki

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jakibaki commented Nov 7, 2018

We'll gladly add it to the sdfiles if you submit a pr (and @spacemeowx2 is ok with this being released publicly) :)

just add a new folder to the Modules folder and add an ini and the kip there (just look at how others do it), add the module to the merger.py script and add the project to the readme and LICENSES.md.

@Xebastron

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Xebastron commented Nov 8, 2018

I will ask the user for permission to implement this in your pack :)

@Xebastron

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Xebastron commented Nov 29, 2018

Hi, I have been given permission to include the ldn in your pack. spacemeowx2/ldn_mitm#1

Greetings and thank you

@simontime

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simontime commented Nov 29, 2018

oh hell yeah

@tumGER

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tumGER commented Nov 29, 2018

Very cool now that Smash Bros is soon to come and supports local play

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tumGER commented Dec 1, 2018

@tumGER tumGER closed this Dec 1, 2018

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