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Here are some articles for developers working on the Atomic Game Engine itself. This is (clearly) a work in progress. If something seems missing, please consider adding it.
General information relevant to all implementation languages.
|Building Atomic from Source||It is easy to build Atomic from source, these are the instructions|
|Atomic Editor TypeScript dev setup||Setting up a TypeScript environment to work on the Atomic Editor|
|TypeScript Code Conventions||To Be Written|
Information for working on Atomic in C#
|C# Code Conventions||To Be Written|
Information for working on Atomic in C++ or debugging native code.
|Visual Studio Setup||How to setup Visual Studio for Atomic C++ development|
|QtCreator Setup||How to setup QtCreator for Atomic C++ development on macOS and Linux|
|XCode Setup||To Be Written|
|C++ Code Conventions||Coding conventions for C++ developers|