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[07:38:47.417] [Server thread/INFO] [at.ru.co.RuinsMod/]: Ruins mod determines World Save Dir to be at: ./world-Adventure
[07:38:47.425] [Thread-24/INFO] [STDOUT/]: [atomicstryker.ruins.common.FileHandler$LoaderThread:run:86]: Could not access the resources path for the ruins templates, file doesn't exist!
[07:38:47.426] [Thread-24/INFO] [STDERR/]: [atomicstryker.ruins.common.FileHandler$LoaderThread:run:87]: The ruins mod could not be loaded.
The text was updated successfully, but these errors were encountered:
That log line is a bit misleading - since there are no templates included, obviously it will error for not finding any templates. But you should be able to parse structures using the ingame command, and then you will have templates. Try?
This was shown in console on loading the mod the first time-
Modpack - https://www.curseforge.com/minecraft/modpacks/the-adventures-of-halk
[07:38:47.417] [Server thread/INFO] [at.ru.co.RuinsMod/]: Ruins mod determines World Save Dir to be at: ./world-Adventure
[07:38:47.425] [Thread-24/INFO] [STDOUT/]: [atomicstryker.ruins.common.FileHandler$LoaderThread:run:86]: Could not access the resources path for the ruins templates, file doesn't exist!
[07:38:47.426] [Thread-24/INFO] [STDERR/]: [atomicstryker.ruins.common.FileHandler$LoaderThread:run:87]: The ruins mod could not be loaded.
The text was updated successfully, but these errors were encountered: