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@Auburn Auburn released this May 25, 2017

  • Added cellular Distance2Cave return type
  • Cellular jitter setting, changes maximum distance a cellular point can be moved from it's grid position
  • Cellular Distance2 Index setting, changes the indices used for the distance sorted cellular point array

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Assets 3

@Auburn Auburn released this May 7, 2017

  • Fixed cellular value and distance return types error after moving up/down

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Assets 3

@Auburn Auburn released this Apr 28, 2017

  • Cellular distance index setting
  • Cellular cave noise (distance2Cave)

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Assets 3

@Auburn Auburn released this Mar 16, 2017

  • Cubic (Fractal) noise added
  • Normalise + Gradient perturb
  • Moved to MSVC 2015

Note:
AVX512 not compiled in the preview program due to MSVC 2015 not supporting it yet

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Assets 3

@Auburn Auburn released this Feb 2, 2017

  • Scrolling over decimal fields increases/decreases them
  • Fixed scrolling on numeric up/down fields
  • Random seed button
  • Updated hashing functions, reduces large scale patterning

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Assets 3

@Auburn Auburn released this Feb 1, 2017

  • Added new cellular return type, noise lookup, with associated settings.

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Assets 3

@Auburn Auburn released this Jan 22, 2017

  • Added perturb settings for all noise types

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Assets 3
Pre-release

@Auburn Auburn released this Jul 14, 2016

  • Fixed crash on PCs not using "." for decimal point
  • Settings conversion error messages

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Assets 3
Pre-release
Pre-release

@Auburn Auburn released this Jul 3, 2016

  • Tweaked cellular natural distance
  • Custom preview size
  • Preview mean stat
  • Faster startup

FastNoise SIMD Preview requirements:

Assets 3
Pre-release
Pre-release

@Auburn Auburn released this Jul 1, 2016

  • Large selection of cellular noise settings
  • Upscaling setting
  • Dynamic range on preview image
  • SIMD level manual setting (setting this higher than your CPU can support will crash the program)
  • Fixed rare AVX detection crash

FastNoise SIMD Preview requirements:

Assets 3