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I have AudioKit 4.9 on Xcode11 my working app is compiling but giving runtime error.
I checked on this issue and found the related StackOverflow post that is pointing the problem as iOS13 Simulators problem. So it is not looking like related to AudioKit.
(With this post I also wanted to warn the others about Xcode11 install, maybe it is better to wait for it. If this is unrelated please delete this issue)
I was getting the same error as you and this frusturated me. I searched for a solution for four days, and finally found one. I hope this will help you as well! Please follow these steps carefully:
Now, Xcode should not complain about missing the MIDI Drivers, and your code should run without the EXE_BAD_ACCESS! I hope this helps, and please feel free to reach out to me if you have any more questions.