Skip to content
Permalink
Branch: master
Commits on Jan 17, 2017
  1. Updating

    AustinWilloughby committed Jan 17, 2017
    Updating to newer version of Xcode
Commits on Dec 13, 2016
  1. Merge remote-tracking branch 'origin/master'

    AustinWilloughby committed Dec 13, 2016
    # Conflicts:
    #	FingersRevenge/FingersRevenge.xcodeproj/project.pbxproj
    #	FingersRevenge/FingersRevenge/LevelChunks.swift
  2. Audio

    AustinWilloughby committed Dec 13, 2016
  3. Added rings and particles

    pxl1778
    pxl1778 committed Dec 13, 2016
Commits on Dec 12, 2016
  1. Big Changes

    AustinWilloughby committed Dec 12, 2016
Commits on Dec 7, 2016
  1. Added shaders

    pxl1778
    pxl1778 committed Dec 7, 2016
  2. Merge remote-tracking branch 'origin/master'

    pxl1778
    pxl1778 committed Dec 7, 2016
    # Conflicts:
    #	FingersRevenge/FingersRevenge/GameScene.swift
  3. Added Shaders to the background

    pxl1778
    pxl1778 committed Dec 7, 2016
Commits on Oct 18, 2016
  1. Comments

    AustinWilloughby committed Oct 18, 2016
  2. Final Submission

    AustinWilloughby committed Oct 18, 2016
    Levels and endless working wonderfully. Best finger shooter NA… until
    we continue working on it
  3. Merge remote-tracking branch 'origin/master'

    pxl1778
    pxl1778 committed Oct 18, 2016
    # Conflicts:
    #	FingersRevenge/FingersRevenge/LevelManager.swift
  4. Levels!

    pxl1778
    pxl1778 committed Oct 18, 2016
  5. Endless Levels

    AustinWilloughby committed Oct 18, 2016
  6. Fixed Menu Screens

    AustinWilloughby committed Oct 18, 2016
  7. Finished Collision detection with new obstacles

    pxl1778
    pxl1778 committed Oct 18, 2016
  8. Added Gates, buttons, unbreakable blocks

    pxl1778
    pxl1778 committed Oct 18, 2016
  9. Better Pausing

    AustinWilloughby committed Oct 18, 2016
  10. Modifying level loading and bit masks

    pxl1778
    pxl1778 committed Oct 18, 2016
  11. Finger Font

    AustinWilloughby committed Oct 18, 2016
Commits on Oct 17, 2016
  1. Fixed Projectile God Mode and added Gate Sprites

    pxl1778
    pxl1778 committed Oct 17, 2016
  2. Added Music, Fixed Finish Line

    AustinWilloughby committed Oct 17, 2016
    Compartmentalized some of the map reading code to be less repetitive.
    Added background music and system for playing it.
Commits on Oct 6, 2016
  1. Procedural Green Colors

    pxl1778
    pxl1778 committed Oct 6, 2016
Commits on Oct 4, 2016
  1. Flipped Chunks

    AustinWilloughby committed Oct 4, 2016
    Fixed an issue where level chunks were flipped
  2. Collisions fixed when rectangles disappear

    pxl1778
    pxl1778 committed Oct 4, 2016
  3. Finish Line Working

    AustinWilloughby committed Oct 4, 2016
  4. SKActions for the blocks to disappear

    pxl1778
    pxl1778 committed Oct 4, 2016
  5. finish line

    AustinWilloughby committed Oct 4, 2016
  6. Organization

    AustinWilloughby committed Oct 4, 2016
  7. Map Chunk Proj File

    AustinWilloughby committed Oct 4, 2016
    Forgot this
  8. Map and Chunk Levels

    AustinWilloughby committed Oct 4, 2016
    Levels can now be loaded on the fly
  9. Loading In Lose and Finish scenes

    pxl1778
    pxl1778 committed Oct 4, 2016
Older
You can’t perform that action at this time.