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Commits on Dec 21, 2012
  1. add bgImage to configuration

    skeltoac committed Dec 21, 2012
Commits on Dec 20, 2012
  1. Make bgFillColor configurable

    skeltoac committed Dec 20, 2012
Commits on Dec 31, 2011
  1. Update README

    skeltoac committed Dec 31, 2011
  2. add preload option to config. this prevents animation starting until …

    …specified assets are loaded.
    skeltoac committed Dec 31, 2011
  3. replace rocketCallback with stepCallback and call it at display time,…

    … not render time. add delayTimeline to accommodate a coreographed pre-show with spotlights.
    skeltoac committed Dec 31, 2011
Commits on Dec 30, 2011
  1. new sample timelines

    skeltoac committed Dec 30, 2011
  2. qualityScalar falls off much faster and recovers slower, taking avg i…

    …nto account to prevent slow browsers reaching too high
    skeltoac committed Dec 30, 2011
  3. add rocketCallback. darken rocket color. vary rocketInterval to make …

    …large volleys look less orderly.
    skeltoac committed Dec 30, 2011
  4. delay a step's rockets by rocketInterval. increase the interval as re…

    …nderQuality decreases.
    skeltoac committed Dec 30, 2011
  5. add jquery

    skeltoac committed Dec 30, 2011
  6. update render quality with new logic. call nextFrame more often to tr…

    …y to reduce latency. tweak particle counts.
    skeltoac committed Dec 30, 2011
Commits on Dec 29, 2011
  1. add baseHref for IE

    skeltoac committed Dec 29, 2011
Commits on Dec 20, 2011
  1. new testing timeline: limit 4 rockets per volley, scale parameters 10…

    …-70 instead of 10-100
    skeltoac committed Dec 20, 2011
Commits on Dec 19, 2011
  1. add spotlights

    skeltoac committed Dec 19, 2011
  2. compute next frameDueTime from current time. prevents fast-forward ca…

    …tch-ups which make delayed frames even more obvious.
    skeltoac committed Dec 19, 2011
  3. add frame cache

    Compute frames into the future. Disable click-to-rotate since it is delayed by the cache.
    skeltoac committed Dec 19, 2011
Commits on Dec 18, 2011
Commits on Dec 16, 2011
  1. add optional stretch effect. rockets now appear as streaks instead of…

    … a series of dots. tweak explosion parameters for a more spectacular show.
    skeltoac committed Dec 16, 2011
Commits on Dec 14, 2011
Commits on Dec 12, 2011
Commits on Dec 5, 2011